Ninety Nine Nights II X360 [REVIEW] | #musoumay

In many ways this should be featured here… or refeatured, since i did review both the Ninety Nine Nights games on the old italian blogs, but since i did a new full review of the original game (which i’m gonna abbreviate as N3 from now on, mostly) i knew i “had” to do the same for N3 II.

Even if it kinda shouldn’t, with extra hindsight making it extra obvious, BUT i’m gonna argue it fits the rubric for reason i will explain a bit later.

I mean, i do have to wonder what possessed Konami to get publishing rights for a N3 sequel, let alone that the niche audience of the first game liked it enough to want a sequel, but then again i’m not even sure nobody told Tak Fuji about what the game even was before deploying him on stage during the now legendary Konami E3 2012 Conference, so absurd it seems like a late night live-action show you’d catch on Adult Swim, but nope, it’s real and was actually a worlwide live event.

An “EXTReeeMEeee” one, some might say.

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[EXPRESSO] The Legend Of Ochi (2025) | Monkey Goblins Go Home

You know what, i’m not that surprised that the best A24 distributed film i’ve seen this year is an adventure family film (yeah, from A24), and not another half baked ramshackled “eat the rich” horror film for the pile, it’s something different, and honestly i was intrigued since the trailer.

Set in a little secluded rural island in Carpathia, Legend Of Ochi tells the story of Yuri, a farm girl that has been taught since little to not go out after curfew, as the woods not only hide bears and wolves, but a weird type of monkey-ish looking creatures dubbed “Ochi”, that the children are taught to fear, with her father even training the local children to hunt the Ochi.

But when one days Yuri find an injured child Ochi, she brings it along with her and goes on an adventure to bring it back home to its kin and – mostly – its family..

It’s a family film that harkens back to the 80s strand, especially Spielberg’s, but also The Dark Crystal, The Goonies, has definitely some recognizable “80s DNA” all around, BUT it also manages to make it all feel fresh, as it’s not a vision enslaved to blindly recreate those movies, the template it’s familiar and predictable, but the lore and the style is unique enough to set it apart from another cynical attempt at milking the 80s nostalgia cow it sounds like.

It’s beautifully shot and presented very well, it’s not padded at all, and honestly i was beyond impressed by the effects for the Ochi creatures, as there’s allegedly not an ounce of CGI, it’s just puppetry, god-tier puppetry that it actually makes one genuinely wonder “how they do that?”, capturing the often fabled feeling “movie magic”.

That alone is already a miracle in itself.

Dragon Quest Heroes: The World Tree’s Woe And The Blight Below PS4 [REVIEW] | #musoumay

RPGs aren’t really my bag anymore, not because i dislike them, but because they’re way too much time consuming for me nowadays, they simply are, and while i make some exceptions.. i usually don’t bother because i know i will most likely lose interest or be forced to play something else that i can finish in far less time so i can write a review for it and have it out in a reasonable timeframe.

Dragon Quest doesn’t need presentation nowadays, as is THE quintessential Japanese RPG series since its heyday, arguably even more than Final Fantasy in the land of Nippon, but since i’m not familiar with it, i won’t be making any presentation, even more so since this title is clearly catered to hack n slash fanatics that might or might not have played at least a Dragon Quest game, meaning it’s a gateway title for musou fans or general audiences that have some understanding of the series only through pure gaming osmosis but not had any chance or big interest for the series itself.

Which leads us to the plot being a spin-off affair with an original story that does the “multiversional tango”, as it custom to most of these Warriors crossover games overall, in order to have an ensemble cast of heroes from the various mainline games enter the fray alongside original protagonist characters and a fairly generic common threath for everyone to band together against the baddie responsable, in hope this can also sent the various heroes to their home world/dimension.

Works for me.

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Musou May is back on the menù

yes, indeed, as promised, Musou May is back this year, with a mix of rewrite and brand new reviews all throught the month! Also the planned works for the summer most likely won’t change much, i’ll make a post about those in more (any) detail later down the month.

[EXPRESSO] Death Of A Unicorn (2025) | Mediocricorns Out

Like i lamented in my review of Opus, this kind of satire about “eating the rich” has just about plateu’d itself into a modern clichè, despite the sentiment itself being more and more relevant, and Death Of A Unicorn just cements this further.

Even if it’s a killer creature feature mashed with The Menu (again, that or Knives Out), and there’s something to the concept, given the unicorn’s folklore.

The premise sees a lawyer bring along his estranged daughter to meet with the wealthy family he works for, but they accidentally hit something with the car.

That being an actual, factual unicorn, which is eventually discovered by the rich family that immediatly seizes it when they realize just their blood can do near miracolous things, and ignore the warnings of the daughter, who briefly but profondedly mind-linked with the unicorn cub…

It’s not that it doesn’t commit to its silly concept of “killer unicorns stalking-killing rich assholes”, it does so to the point its detrimental, mostly taking the idea too seriously while being stupid in a way that’s more exhauting and annoying than fun, the good cast can’t do much when these character are too fuckin stupid, it lacks some needed self-awareness, and it’s nowhere as fun as it sounds.

It also doesn’t take advantage of the absurd premise to make something creative with it, the effects are fairly good but don’t expect anything of inventive in terms of kills, for example, and while it’s under 2 hours, it feels longer, like they stretched a short movie or a comedy skit into feature lenght.

It’s at least a more coherent with itself than Opus, i will say that much, and it’s not awful, it’s just another middling entry in this already overdone, oversatured “eat the rich” style of satirical comedy.

[EXPRESSO] ENA: Dream BBQ – Chapter 1 STEAM | BLESSED BUSINESS

Based off the cult webseries by Joel Guerra, ENA: Dream BBQ is basically a new adventure for ENA and his gaggle of absurdist weirdo acquaintaces, as you are tasked to “find the target boss”, whatever that means in a world where cubist gestalt MPD humans exists alongside penguin-vampires, sumi-e men in frogsuit, mannequins, 2D witches, genies, where the sky is filled with stuff like a hippoheaded-pyramid with tendrils, and just a constant cascade of surreal shit.

The series already felt like you threw LSD Dream Emulator, Cat Soup, added a dash of those old point n click educational games from Humungous Entertaiment (like Spy Fox or the Putt Putt games) and the Zelda CDI games, all thrown into a huge pot that’s also sentient and speaks in a faux gibberish language, so making an actual first person adventure/point n click explorative title was a given, and after years, it’s out… the first chapter 1 is, anyway, for free to everyone, though the other episodes will be paid, and if you want to support the project, there’s a “Supporter Edition” DLC that adds collectables and gives you access to various behind the scenes materials.

If you’re not familiar with the series, you’ll be right at home and intrigued to see the whys and whats of ENA’s new look and “purpose”, if you don’t, it’s gonna be honestly just as caught up as you could, as there’s plenty of new weird faces and things to interact, talk to, use, gander at, but gameplay is both surprisingly and expectedly fairly simple in terms of systems and controls (there’s also full gamepad support) for an explorative adventure game, with some simple platforming.

Honestly i strongly encourage getting the “support edition DLC” after, because damn, this first chapter is already top tier stuff, just incredible.

Rabio Lepus/Rabbit Punch (Arcade Archives) NSWITCHDDL [REVIEW] | Cho Usagi

This year we won’t review crappy horror no-budget slockfests about killer rabbits, i’m quite fed up with killer easter bunnies and we can done those next year, anyway.

So we’re instead digging up a fairly obscure 2d spaceship shooter/side scrolling shoot ‘em up from the late 80s arcade resurgence, and as i guess it’s almost mandatory for forgotten games of this genre, its only home console port was on the PC Engine… in Japan, North America did get this released in arcades, localized as Rabbit Punch, but we Europeans never did in any shape, not until the recent Arcade Archives rerelease, in this case the Switch one (it’s also available on PS4).

The plot is fairly simple and starts off the “ol’ fashioned” (as in “putting cats in bags and throwing them in the river to drown” ye old fashioned) royal kidnapping by a mechanical army of space aliens that come down to the peaceful planet of Bunnyland, taking awat the rabbit themed king (he has a rabbit onesie), the princess and her sister (which are just Playboy bunny girls… to commit to the theme, yes), so it’s up to the rabbit shaped mecha unit to save the monarchy.

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Avatar The Last Airbender: Quest For Balance PS4 [REVIEW] | Sokoban Benders

Cards on the table: i’ve never seen the Avatar animated series, always heard it pretty good, i know it had/has a big following, enough for a reviled live action film to exist, but i simply didn’t care too much because i didn’t grow up watching that, and i never felt like i needed to later, i mean, i spent my teens watching anime, why bother with a western cartoon (that wasn’t Samurai Jack) tackling asian inspired stories and themes, when i can read Naruto directly?

Can’t really say i learned much about the series through osmosis, as i’ve seen people discuss about it, and since i guess it didn’t grab much European markets, some of the games based off it did reach the PAL territories, but not when the series was wildly popular and discussed about, i feel, back then we also got the shitty Legend Of Korra game Platinum Games made, which i did play and review on PS3 but has long been delisted and never received a physical release.

So i’ve figured i’d grab this last one, as it was actually released in 2023 by Gamemill, got in a bundle with the infamous Rise Of Kong, because why not? Might as well stick my entire head into the garbo bin, to see what foul creatures are lying in wait below the surface.

And to my understanding, the games based around this beloved Nickelodeon show (and the spin-offs) are mostly crap or disappointing at best, and this i feel ain’t gonna be the exception.

This is to say i don’t know the story in any detail, but i know the gist… and i feel the people that developed the game did know less than me, and just skimmed some summaries online in order to write the story and dialogues..

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[EXPRESSO] Prophecy (2025) | Revenge Of The UberEats Boys

I’ve quite enjoyed Tetsuya Tsutsui mangas such as Reset, Noise, Duds Hunt… but i’ve never heard of “Prophecy”, that one sure eluded me.

So imagine my surprise when i saw this Italian live action film adaptation of his Prophecy manga announced months ago. Especially since they already made a Japanese live action film adaptation… back in 2015.

Sure the production studio, Brandon Box, notably also have been working on a Tiger Mask live action film (the anime was mad popular here back in the 80s)… but why this one specifically?

The plot involves a couple of young dudes trying to sell their stock market software, “Prophecy”, to a media mogul, but it fails spectacularly, forcing them to scrape by with odd jobs, until months later they find the mogul profitting over “Prophecy”. So they decide to moonlight as a modern, social media wise Robin Hood, the protagonist donning a mask made of newspaper and the alias “Paperboy”, becoming a viral sensation, things snowball, the police gets involved, yada yada.

It’s odd, because it’s not awful, acting is quite solid, i respect the attempt, the heart is in the right place, ….but it’s a tensionless thriller that comes off as weird step child of Mr. Robot and a crime caper comedy à-la Now You See Me (minus the magic), an action comedy thingie that touches upon modern problems like the rooted effect Internet has on our lives, social injustices like the UberEats style of “poverty jobs” forced upon people that were denied a better future… while also seeming stuck in the past on many pivotal plot elements like “hacking”, the characters are bidimensional cutouts, the script is kinda weak, full of unintentional anticlimaxes and just straight up forced plot developments.

Not bad, just kinda of a mess, but an okayish one.

Final Verdict: Americano

E’ Gia Ieri AKA Storks Day (2004) [REVIEW] | Groundhog Days

Groundhog Day it’s a movie that doesn’t need introduction, maybe even less a review.

You might know they did actually make a sequel to that beloved Bill Murray led film… in form of a VR only game, Groundhog Day: Like Father, Like Son…. most likely you’ve never heard of it before i just mentioned it now.

But we’re not reviewing that either.

For some variety we’re instead talking about the 2004 Italian (technically an Italian-Spanish production) remake of Groundhog Day, which i’m fairly sure no one that isn’t Italian has never heard in any shape or form, called “E’ Gia Ieri”, literally translation being “It’s Tomorrow Already” but it also goes by the international English title of “Stork Day”, which sounds iffy even it’s about as accurate and correct as it would/could realistically be for an alternate English title meant for foreign markets.

You most likely already guessed why that is the case, but let’s talk plot first.

Also, just saying it now, but yes, SPOILERS of a 32 years old movie that’s far from obscure are gonna happen.

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