#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

Continua a leggere “#E32021 Conferences Recap/Review/Thing”

#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

Continua a leggere “#E32021 Nintendo Direct & Bandai Namco [Highlights]”

#E32021 Capcom [Highlights]

I was gonna include the Take 2 Interactive showcase…well, it wasn’t called a “showcase”, but a “panel”, but still, i went in expecting to see something about the games, but it’s not that.

It’s a long panel where various figures from the company and not discussing equity and representation in games…. and that’s it. Important topics, absolutely, but why even bother letting people assume it was gonna be a showcase, when you don’t showcase nothing? Why bother tricking The Gamers (TM) into watching this, when you already know they are still offended by a random woman existing in videogames?

Continua a leggere “#E32021 Capcom [Highlights]”

#E32021 Devolver Digital & Gearbox Software [Highlights]

One wonders why even bother watching any showcase or conference outside of Devolver Digital’s…. and this year is no exception, The deranged saga of Nina Struthers “continues” with even more ferocious, unsubtle piss taking of the videogame industry, corporate culture and all it stands for, all while keeping the unhinged multi-layered meta-narrative going, and while showing perfect awareness that they themselves are still in the industry to sell you stuff, all packaged in a 22 minutes delirium box.

They get it and still got it.

Continua a leggere “#E32021 Devolver Digital & Gearbox Software [Highlights]”

“It’s Like Pokemon, but with Guns!”, for real this time

So, a couple of days ago a saw someone posting the trailer for this game in Early Access on Steam, called “Palworld”, saying that you were not ready to see it. They were fuckin right, because this game looks incredible. And pending for a legal bending from Nintendo. Or not?

I thought, oh, this is another of these Pokemon clones that are coming out now, like Cassette Beasts, or stuff already released like Monster Crown, who clearly borrow something or a lot from Nintendo popular series, Big N doesn’t have a trademark of “collecting monsters” as a game mechanic, why is this diff- HOLY SHIT, the character did a fly-by shooting with a rifle!!!

Continua a leggere ““It’s Like Pokemon, but with Guns!”, for real this time”

Soon Back To The Theathers

So, in a matter of weeks most cinemas in Italy plan to re-open for real (even more since they already planned summer releases for movies like A Quiet Place Part II), which gives me great joy, and also means i’ll eventually cover more recent releases after watching them in theathers, instead of waiting for months to dribble on some streaming services here in Italy, if at all.

I still have a shark month (and something else One Piece related) planned, i enjoy reviewing b-movies, shlock, etc, but i also like to cover the recent releases, you know?

So, fingers crossed i don’t have to write another post where i say i will not be able to cover theathrical releases (as soon as they get here) because of another lockdown.

Samurai Warriors 5 [ANNOUNCEMENT TRAILER RAMBLE]

After being presented in the last Nintendo Direct (which i saw but didn’t write a post about because i couldn’t be arsed), yesterday we got a slightly longer announcement trailer from Tecmo Koei, some more info and footage, alongside pre-order bonuses, a confirmation on what platforms it would launch and a more precise release date.

Speaking of which, i’m kinda surprised the game (at the moment) doesn’t have a planned PS5 version, odd considering they announced Dynasty Warriors 9 Empires (which is a month away, more or less) would have a PS5 and Switch release back in 2020. Considering how they just releases in the west Persona 5 Strikers on PS4 with no plans of next-gen version, maybe it’s because they are waiting for when more people have made the “gen jump”, i mean, it’s gonna be slower than usual anyway given the circumstances. Hardly even feels like we just entered a new console gen.

The game itself.. looks good, at least i can say that for the art direction (the after-musou attack sumi-e screen are gorgeous), more otome-like, why not, and i’m liking the new designs, the decision to focus on the Nobunaga-Akechi relantionship is fine as well. One could say they are attempting a “soft reboot” with this one, but still, this is not an excuse to say that the game will have just 27 playable characters (most returning and someone new, of course), HALF of what Samurai Warriors 4 had.

Continua a leggere “Samurai Warriors 5 [ANNOUNCEMENT TRAILER RAMBLE]”

Dynasty Warriors 20th Anniversary video and the state of musou

Dynasty Warriors 20th Anniversary video.png

Today Koei released a compilation video to commemorate the series’ 20th anniversary, and while kinda nice, it’s also unadvertly very Koei, as they managed to cut content and recycle too much even in this occasion. XD

The trailer gives a brief compilation of cinematics and gameplay videos from all mainline Dynasty Warriors titles (and some brief logos appearances from the many spin-offs), and even the Empires and Xtreme Legends spin-off/expansions attached to those. All.. except the very first title in the series.

The real reason is because the first Dynasty Warriors wasn’t a musou, but a 1 on 1 fighter, and they clearly don’t consider it because Dynasty Warriors properly started in 2000 with what has been localized as “Dynasty Warriors 2”, but in Japan the first one was called simply “Sangoku Musou”, and to make more clear the change in direction, they called the second one “Shin Sangoku Musou”, so Dynasty Warriors 3 is “Shin Sangoku Musou 2” and so on.

Which highlight how they didn’t even bother to make another version of the video, sure, it would have been a bit odd to show a game that really doesn’t play like all the others in the series, but they also show Dynasty Warriors 9/Shin Sangoku Musou 8 (without apologizing), and it would have been correct. It also would have required more work, so of course Koei didn’t bother and uploaded it as is even on their official european Youtube channel.

Dynasty Warriors 20th Anniversary everyone is here

It may sound petty to make such a big deal out of this, but it’s so typical of Koei’s treatment of the series that they somehow managed to make some of it’s flaws and rightfully critiqued trends (like cutting corners by not dubbing the western releases of most musou titles in english) bleed into the celebratory 20th anniversary trip down memory lane. It’s so typical it’s downright depressing and make the otherwise well meaning “thank you” message at end feel completely hollow.

And i worry, because this is indicative of the state of the series as a whole… but i’m gonna dedicate an entire editorial to that later, there’s way too much to say, and i was planning to anyway, but this video gave me the final push.

Sorry for the teasing in the title, but don’t worry, that editorial won’t be locked behind a DLC or Season Pass paywall, or squirrelled away into an Xtreme Legends expansion at full retail price.

Dynasty Warriors 20th Anniversary thank you card.png

 

About that redesigned Sonic The Hedgehog…

Sonic The Hedgehog 2020 new design.png

So yes, as announced after the huge (and in retrospect, highly predictable) backlash the original design shown in the first trailer, they scrapped that eldritch thing, and came back today with a new trailer, which shows some new scenes, and a new redesigned Sonic that’s a fuckton more pleasing to look at.

As i said before, i was kinda against this, for two reasons. Continua a leggere “About that redesigned Sonic The Hedgehog…”