Do NOT buy the Kao The Kangaroo Trilogy on GOG

Yeah, this article isn’t timely, but i wanted to get around to it eventually, and eventually here we are.

Earlier this year, GOG re-released all the original Kao The Kangaroo games as bundle for 6 bucks, and since i was actually waiting for a re-release of the first and third games, as i’m a platformer buff and these are getting hard to find, i immediatly bought them, especially with a small discount to 5 bucks.

But sadly GOG really dropped the ball on this re-release of a niche and forgotten platformer series from polish developer Tate Interactive, especially as it wasn’t released before in its enterity. Kao 2 is basically the same as the enhanced Steam release, and it was also released on PS2, so there’s really not much to say.

The problems come with the other two games, the ones most people bought the collection to play because they didn’t before. The original Kao The Kangaroo game was released on both Dreamcast and PC at the time, so of course the GOG release ignored the version WITHOUT tank controls, and released the PC one.

Good idea for a 3D platformer game, good idea.

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#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

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#E32021 Capcom [Highlights]

I was gonna include the Take 2 Interactive showcase…well, it wasn’t called a “showcase”, but a “panel”, but still, i went in expecting to see something about the games, but it’s not that.

It’s a long panel where various figures from the company and not discussing equity and representation in games…. and that’s it. Important topics, absolutely, but why even bother letting people assume it was gonna be a showcase, when you don’t showcase nothing? Why bother tricking The Gamers (TM) into watching this, when you already know they are still offended by a random woman existing in videogames?

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#E32021 Devolver Digital & Gearbox Software [Highlights]

One wonders why even bother watching any showcase or conference outside of Devolver Digital’s…. and this year is no exception, The deranged saga of Nina Struthers “continues” with even more ferocious, unsubtle piss taking of the videogame industry, corporate culture and all it stands for, all while keeping the unhinged multi-layered meta-narrative going, and while showing perfect awareness that they themselves are still in the industry to sell you stuff, all packaged in a 22 minutes delirium box.

They get it and still got it.

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#E32021 Wholesome Direct [Highlights]

Yeah, sorry but due to very limited time on my part, i will kinda have more “double feature” posts.

Especially since this E3 there’s way more conferences and showcase stuff to see, despite Sony basically being absent and EA delaying their crap to a direct thing in July.

Meaning i won’t have to cover it.

Also, since i’m on the subject, i won’t comment or watch the Warner Bros event, as they announced it’s all gonna be about Back 4 Blood and….i don’t really care about it, same for the PC Gaming Show, the Razer one and the final E3 Awards thingie.

And my time is limited, sadly.

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E3 No Jikan (Again)

It’s really that time of year again, and while this year the expo is happening (for those who forgot, in 2020 the pandemic maybe it impossible to host for obvious reasons), it’s gonna be a digital only event.

And for the better, i think, since most people couldn’t afford to go there anyway and it wouldn’t be wise anyway to do a big gathering of events while the pandemic is still going (people are bored of it, but it ain’t over yet), so oddly everyone will share the same viewing experience. If you still care.

And frankly, i don’t care much for the E3 anymore. I still do to some extent, but it’s just for the communal, ritualistic aspects of it being the “big event” for the gaming scene.

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The Disappeareance of Balan Wonderworld’s Demo [HANDS ON]

To be honest, while i knew of this title since it was announced… i also kinda forgot about it, knew was coming out, but i didn’t particularly care, even if did look like Nights Into Dreams platformer, fairly obvious since this was from Yuji Naka and Naoto Ohshima’s new company, formed specifically to make this new title, the aptly titled Balan Company. It looked a bit cheapish, but whatever, could be fun, though i wondered why we didn’t see reviews already out for it.

Then i saw people in the internet calling it a “dumpster fire”, the press giving it low scores (very low scores), the fact that the demo could accidentally cause seizures due to an unforeseen bug, that Square Enix (who published the title) didn’t actually give out review codes for it, and then this week Square Enix removed the demo with just a couple of days notice before doing it, so people that want to see for themselves if the game it’s as bad as they heard now will have to pay the full 60 bucks. Or pirate it.

Thankfully i downloaded the demo on PS4 (and Switch and PC just for kicks) long before, so i was able to play that… and even from that you can get a grip of many problems pointed out in reviews for the full game.

And i really feel like i should say SOMETHING, because this is kinda tragic.

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