the Midtober Post Of Pokemon, Halloween Movies releases and Stuff

So yeah, let’s do a “checkpoint” post.

Movies wise, most of the big or relevant releases here have been pushed for a Halloween or Halloween adjacent release, meaning it will all be crammed in 2 weeks and so far it has mostly been drought (aside from Ari Aster’s Eddington and the new Guadagnino film, After The Hunt), so it’s gonna be a mess to play catch up.

At least the Chainsaw Man film comes out a week before Halloween, where not only they decided to release the Toxic Avenger reboot (guess i’m gonna watch this one, after all), but the very same days also premiere here the new Luc Besson Dracula film (a weird proposal i must say), Guillermo Del Toro’s Frankenstein and the new Lanthimos sci-fi comedy Bugonia.

Also, i have to get around to see Alice In Borderland Season 3, i meant to but still haven’t at the time of writing.

in terms of Switch 2 releases, i will be doing EXPRESSO reviews of Pokemon Legends ZA (which i got today because Nintendo itself broke D1) and later Hyrule Warriors: Age Of Imprisonment, at my own pace but since the full reviews will be late (especially late in the case of the new Hyrule Warriors game), these will come out as soon as possible.

Maybe i’ll whip up a hands on of that Bubsy 4D, since they released a sizeable demo on Steam and apparently it’s good, actually good, not just comparatively better than shit.

Pirate Warriors 4 and The DLC-enening, Part 3 [The Endurance] (UPDATED)

Yesterday was One Piece Day, so as expected and announced, they revealed the winners for that poll/survey for characters fans would like to see as future DLCs for Pirate Warriors 4…. well, indirectly revealed some of the winners.

As in, they announced the third Character Pass, which this time is gonna be made of 2 character packs instead of 3, with the second (technically DLC Pack 8) being a “Legends” sort of deal, since it has fan favourite Enel back into the fray (being one of the characters culled from the roster despite being in Pirate Warriors 3), King, which was basically a given due its popularity, and Zephyr, from One Piece Film Z, this not a given at all, i was kinda expecting Shiki to make the cut, but i’m glad because Film Z is one of my favourites of the OP films, and my boy “Z” deserve some more representation.

As for the other DLC pack that is slated to released first this fall (with DLC Pack 8 instead having a “Early 2026” release date as of now), DLC Pack 7, they just revealed that the first of the batch will be Rob Lucci in its CP0-Egghead version, as in with the Awakening form and all of that.

The other two characters will be revealed later as the release window for the DLC pack approaches, and i would love to see Kaku (damn he loves giraffes) but i doubt it, same for Vivi, playing as her with Karoo as the built-in mount would be funny, but i think Baby 5 could be more interesting to play as given her literal “weapons morphing” Devil Fruit.

Honestly a bit miffed this is just 6 characters instead of 9, you can pre-order the Season Pass itself and the bonuses are 3 bonus costumes (not sure for whom) and a new special ability/move for Shanks, that both his base and Film Red versions can use.

No word on that next-gen versions they announced on upcoming, not here anyway, but i would be surprised if it’s not out by October.

(also, damn, that new trailer for the second season of the Netflix live action One Piece show looks good)

So see you for the eventual reviews of both DLC packs, bye!

UPDATE: the PSN store page for the Character Pass 3 is up in my region…. and it’s still 30 euros, like the other Character Passes, which had 9 characters.

This has 6. And i’m NOT ruling out the other two undisclosed characters of DLC Pack 7 being more new/slighty revised updated version of already playable ones, like Egghead versions of Zoro and Sanji, especially since i assume that’s the theme they’re gonna go with.

Jesus Christ, Namco Bandai, wanna make the next character pass even more famished of content? Fuck’ sake.

Dragon Quest Heroes II PS4 [REVIEW] | #musoumay

You could use many adjectives to describe Omega Force output from the PS2 onward, but definitely not “ambitious”, as Koei first and then Tecmo Koei keep them just as the “Dynasty Warriors” guys, a stigma that just got worse over time, even when they don’t make a Warriors title.

Can’t say its unwarranted either as there are dozens upon dozens of Warriors titles, all iterating from a formula now decades old, to the point there are entire sub-series alongside the well milked mainline Dynasty Warriors and Samurai Warriors franchises.

But Dragon Quest Heroes II is the rare exception, as we will see.

Regardless, its not too surprising this exists, as the first DQ Heroes did well, was received quite well (especially for a musou title), so of course Koei put immediately Omega Force back to work on a sequel, which dropped the ridilicously long subtitle of the first one, and came out the following year, thought we had to wait until 2017 for a western release.

A sequel in DQ or FF fashion, in the sense it’s not a direct story sequel, this isn’t even the same world as the first Dragon Quest Heroes.

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Warriors Abyss PS4 [REVIEW] | #musoumay

As promised, here we are tackling the stealth release latest Warriors spin-off, Warriors Abyss, which is Omega Force trying to apply the ever-so-popular-still roguelike spin to the musou gameplay.

Digital only even in Japan, played on a PS4 Pro because i still haven’t got a PS5… and since i’m getting a Switch 2 on launch (as i mentioned before= i don’t see it happening anytime soon.

The story is pure fluff, just a pretense to have a narrative (and reuse various assets from decades old games) to the roguelike X Warriors idea, which can really be boiled down to “the gang goes to hell”, as in the king of hell/makai/the underworld summons back fallen heroes from the Sengoku and Three Kingdoms eras to fight on his side, as the demon known as Gohma/Gouma

is rising in power in Hell and is seeking to become the new ruler of hell and escape it.

Good to see the Yu Yu Hakusho style (but it could be an even older trend) representation of Enma, the king of hell, as a child, still being a thing, as here Enma is basically a very otome style shota-twink that would be catcalled out immediatly by Neco Arc. No pacifier this time around, and honestly i’m glad for it, i’ve had enough of seeing those fucking things, especially after Tutor Hitman Reborn.

He is very tsun tsun, also.

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Ninety Nine Nights II X360 [REVIEW] | #musoumay

In many ways this should be featured here… or refeatured, since i did review both the Ninety Nine Nights games on the old italian blogs, but since i did a new full review of the original game (which i’m gonna abbreviate as N3 from now on, mostly) i knew i “had” to do the same for N3 II.

Even if it kinda shouldn’t, with extra hindsight making it extra obvious, BUT i’m gonna argue it fits the rubric for reason i will explain a bit later.

I mean, i do have to wonder what possessed Konami to get publishing rights for a N3 sequel, let alone that the niche audience of the first game liked it enough to want a sequel, but then again i’m not even sure nobody told Tak Fuji about what the game even was before deploying him on stage during the now legendary Konami E3 2012 Conference, so absurd it seems like a late night live-action show you’d catch on Adult Swim, but nope, it’s real and was actually a worlwide live event.

An “EXTReeeMEeee” one, some might say.

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Summer Of EDF redux, Shark-A-Palooza, Idol Honses, Switch 2 and One Piece August

Update time!

Since i’m knee deep in thesis work which it’s gonna take my entire summer and up to October, i had to make some changes to the schedule up to August.

Due to personal stuff, i will be away for thi weekend, hence some EXPRESSO reviews are gonna be late or aren’t gonna happen at all, some were not gonna regardless, for example don’t expect a review of Final Destination Bloodlines as i really haven’t kept up with the series, at all, and this ain’t a reboot, it’s a direct sequel continuining from FD 5, but i will see and review Mission Impossible: Final Reckoning (aka Dead Reckoning Part 2), with some luck i can catch a preview screening for that.

Surprisingly there’s also a Largo Winch movie (this will mean something only to “Europeans” comics fans, maybe) here… but its a sequel to another Largo Winch movie they made in 2008, technically also the sequel to 2011 Largo Winch 2, so it’s the last in a trilogy that just got home video releases (not really publicized at all, too, just put out there) until now here, one i didn’t know it even existed until now.

You know, now i’m kinda tempted to see the movie anyway to see if it made sense to release it as they did. Kinda.

Expect one of Umamusume Pretty Derby too, as the original smarthphone game is finally hitting a global release in late June, i’m gonna be ready.

Summer of EDF is still gonna happen, but will be in “mini” format, meaning 2 reviews instead of the planned 4, and i guess that means we’ll still be doing it next summer, so…

On the flipside, there are gonna be more shark movie reviews, alongside some anime series’ reviews.

Continua a leggere “Summer Of EDF redux, Shark-A-Palooza, Idol Honses, Switch 2 and One Piece August”

Dragon Quest Heroes: The World Tree’s Woe And The Blight Below PS4 [REVIEW] | #musoumay

RPGs aren’t really my bag anymore, not because i dislike them, but because they’re way too much time consuming for me nowadays, they simply are, and while i make some exceptions.. i usually don’t bother because i know i will most likely lose interest or be forced to play something else that i can finish in far less time so i can write a review for it and have it out in a reasonable timeframe.

Dragon Quest doesn’t need presentation nowadays, as is THE quintessential Japanese RPG series since its heyday, arguably even more than Final Fantasy in the land of Nippon, but since i’m not familiar with it, i won’t be making any presentation, even more so since this title is clearly catered to hack n slash fanatics that might or might not have played at least a Dragon Quest game, meaning it’s a gateway title for musou fans or general audiences that have some understanding of the series only through pure gaming osmosis but not had any chance or big interest for the series itself.

Which leads us to the plot being a spin-off affair with an original story that does the “multiversional tango”, as it custom to most of these Warriors crossover games overall, in order to have an ensemble cast of heroes from the various mainline games enter the fray alongside original protagonist characters and a fairly generic common threath for everyone to band together against the baddie responsable, in hope this can also sent the various heroes to their home world/dimension.

Works for me.

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Musou May is back on the menù

yes, indeed, as promised, Musou May is back this year, with a mix of rewrite and brand new reviews all throught the month! Also the planned works for the summer most likely won’t change much, i’ll make a post about those in more (any) detail later down the month.

Asterix & Obelix XXXL: The Ram From Hibernia PS4 [REVIEW] | ….Did Nothing Wrong?

Due to some unforeseen schedule issues, we’ll close out the entire XXL series with the latest one, Asterix & Obelix XXXL: The Ram From Hibernia, released in late 2022 by Microids and once again developed by Osome Studio.

This feel immediatly like a continuation of XXL 3, despite the original plot being about a welcome surprise: as in, there is another lone village that has managed to fend off the Roman invasion, outside of Asterix & Obelix’s. It’s not in Gaul, but Hibernia (aka ye olde Ireland), and the trick lies in the titular ram (being also the beloved pet of the Hibernian chieftain) that is able to inspire/enforce armies to fight even when fatigued with its magical horns.

The Romans though managed to capture the ram, which depressed the Hibernian chief and made him unwilling to fend off the invasion, so his daughter comes to ask for the help of the Gaul village, Asterix and Obelix obviously willing and able to go help them flip off Romans abroad…

It’s a cute premise and like the previous games they do get the tone and humour of the series right, its charm and all, but – like this game as a whole – it’s mostly underbaked and short lived, there’s no time to properly develop any of the new characters, as the entire narrative whizzes by too fast.

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Asterix & Obelix XXL 3: The Crystal Menhir PS4 [REVIEW] | XXS-ix

One might wonder why i’m not reviewing this one as a Platformation Time Again subject.

That is because, confusingly, the third entry in this series of platforming-action games… isn’t a platformer at all.

Yeah, took me by surprise because why wouldn’t it be, especially now with the retro 3D platformer revival going on to this day?

Regardless, this is the third entry in the series, meaning its a brand new game developed by Osome Studio, makes sense as they handled the remasters/ports of the first two games that launched on PS2 20+ years ago, as Microids is definitely seeing a lot more return in using the Asterix & Obelix license than others, like their Marsupilami game (remember that? I kinda do and kinda not), not really a surprise, since the Uderzo & Goscinny created comic book series has been popular for decades in Europe, France obviously, but others including Italy as well.

But we’ve discussed this before, so let’s get to the plot.

The plot is also untied to the previous XXL games…. or is it?

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