One Piece: Grand Battle/Grand Battle Rush PS2 [REVIEW] | “Chaser”, the other White Hunter

No i didn’t review this before, it just happens that Bandai “did a Konami” and released this new entry in the Grand Battle subseries as One Piece Grand Battle…. yes, with the same exact name as the first PS1 game that launched what it is now an established subseries of One Piece videogames.

Then again, this is technically Grand Battle 4, they never released Grand Battle 2 (which was still rocking that 2.5D gameplay) or Grand Battle 3 but when they started selling the anime with the 4Kids license/treatment i guess it was time to resume locazing these again, and keeping the original title of “One Piece Grand Battle Rush” must have made too much sense… but then again this time around we have a Power Stone clone.

As in, a proper one this time around, Grand Battle 3 did go full 3D first, but unless you lived in Japan or imported it at the times, you wouldn’t know (plus the more i find about GB3 the more GB Rush seems more like a Turbo Edition than a proper sequel).

So i’ll chalk it up to the localizers not giving a shit and just reusing the title of the series because who cares, after all this is first One Piece game of this sub-series to even reach North American lids.

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Platformation Time Again: Fall Pac

So i was gonna review Pandemonium (the first one) this coming september, but schedule woes and the kinda surprising announcement of the Pac Man World 2 remastered (as Pac Man World 2 Re-Pac) of last week had me opting for the almost complete review i already had in the bag for the remaster of the first Pac Man World game.

Even though i would have liked to feature a 2D platformer before getting back to the 3D ones, and then review the originale release of Yooka Laylee when we would have gotten a date for its remaster-remake, i have a lot to say about that… but guess there’s no rush, in a way.

And yes, i didn’t quite expect it since while PCW Re Pac did sold decently, i’d figured Namco wasn’t gonna bother remastering the other 2 Pac Man World titles… but guess we’re getting the whole trilogy.

And that weird Pac Man metroidvania thingie, Shadow Labyrinth.

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Demon Slayer – Kimetsu No Yaiba: The Hinokami Chronicles PS4 [REVIEW] | Content Slayer

Since SEGA announced its clear intent to unsurprisingly milk the series for all its worth and do so before the 3 anime films hit (after all, this isn’t Dragon Ball or one of Jump’s big shots, so after it ends interest will peter out faster than some of you might imagine) with a Hinokami Chronicles 2 announced earlier this year and having just come out for all consoles (Switch aside), i figure we talk about the first game, which had been quite elusive to secure at a reasonable price, at least it was in my region for a good while.

The PS4 version to be precise (played on a PS4 Pro, to be even more precise), all updated and with all DLC characters snatched on sale, btw.

Here it’s where i usually discuss the series/source it’s based on, which might seem silly right now, since Demon Slayer/Kimetsu No Yaiba has been pretty popular, even outside of the hardcore anime circles, but i feel it’s a series that got extremely lucky, for many reasons, and one where the anime had to do a lot of legwork to popularize it, which in itself is kinda par for the course, the usual for new shonen series that become the next big thing, but let’s just say ufotable wasn’t served “prime Kobe beef” material to work with…

My feelings for the series as a whole aside, let’s discuss plot.

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One Piece: Grand Battle PS1 [REVIEW] | East Blue Smash Stone Brothers

As announced, we’ll be reviewing a handful of One Piece videogames this August, basically the entire Grand Battle sub-series… at least the games that got localized or released westward as well, so logically enough we’re starting out with One Piece Grand Battle, the first one, released for the PS1 in 2001 and brought to Europe in 2003.

It’s so early that it’s ALMOST the first game ever based on One Piece (that would be an action RPG-card thingie for the WonderSwan, never release outside of Japan, like the console itself), but it is the first game ever developed by Ganbarion, which will be handling a majority of the One Piece videogames for more than a decade (and also come back to developed One Piece World Seeker), alongside other anime related/based project for Namco Bandai, like the beloved Jump Super Stars for DS, Dragon Ball Fusions for the 3DS… and also Pandora’s Tower for the Wii.

Being this early in the One Piece anime it means it mostly depicts the “East Blue Saga” ensemble of arcs and basically the prelude of the Alabasta one, though here it stops even before Whisky Peak (due to some characters appearances), hence before Little Garden, so it’s kinda of tease, not gonna lie, but what can you do, it was pretty early in…

At least it has the classic “WE ARE” opening from the anime (kinda), might as well since the original japanese titles puts the “From TV Animation” well before the actual name of the game.

I didn’t play this one until i finally was able to find a copy for a reasonable prices years ago, i did actually play the PS2 game also called “One Piece Grand Battle” well before, so i was expecting a Power Stone clone, just less refined since it’s obvious a far earlier iteration on the idea…

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Pinata Survival Island AKA Demon Island (2002) [REVIEW] | Cinco De Pantyo

This is the “something” i eventually went with as an excuse for having to cut down One Piece August reviews (which are coming up soon after this), some rando film i had in my Amazon Prime Video watchlist, Demon Island…. under its Italian title, Pinata: Terror Island (still showing the title of Pinata: Survival Island in the film itself, as you do), which immediatly has primo “please rent me from Blockbuster, please!” direct-to-video trash film energy.

And now is a 20 years old aged serving of trash filet, hopefully so, let’s roll the dice with something from the directors of King Cobra (the cobra killer movie with Pat Morita i did review back then), National Lampoon’s Dorm Daze and the tv mini-series Deadtime Stories.

One might wonder why retitle a movie called “Demon Island” as “Pinata” or “Pinata Survival Island”…. unless you actually read a synopsis and realize it’s a bit more direct, since that’s the source of the daemons.

You see, an isolated tribe, cursed by spirits for their sins, decides to craft a pinata to house all their evil, and then sends the thing into the fuckin ocean to get rid of it and advert famines and such.

Not their problem anymore, i guess, so its up to a couple of teens to find the pinata on a island, while they are there to do a weird fraternity-sorority thing during Cinco De Mayo, which is getting fraternity guys and sorority girls put into teams of two and…..basically do a Senran Kagura questline that somehow never happened but easily could have, as in they compete for who can find the most underwear strewn around the island, with a prize of 20000 bucks for the winners.

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(Mini) One Piece August is coming back, baby!

Yeah, that is pretty self-explanatory, since i’ve done this before, many times, but yeah, we’re back to a (mostly) One Piece exclusive August, as the first half of it, i’m gonna review One Piece media, in this case videogames… though it will have to happen in “redux” form since IRL events and academic endeavours are kicking my ass harder than planned.

So we’re gonna basically look at the One Piece Grand Battle games released westward for PS1 and PS2… and i was gonna do more but it just ain’t happening, as i realized bitterly.

And FIY , this has been planned in mid-January 2025, with the idea of finishing up the collection for One Piece videogames… as in, the ones that were released in Europe or globally, this time around.

Minus the VR one since i still don’t own a PS VR.

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[EXPRESSO] Fantastic Four: First Steps (2025) | Freaks On A Leash

I didn’t see the 2015 reboot and i barely remember some things from the 2005 iteration (“no one” has seen the Roger Corman version so i’m not gonna ask), but i’d say fans of the Fantastic Four will be pleased with finally having a more than solid film made about the beloved superhero quartet.

It definitely helps that Fantastic Four: First Steps is basically a standalone entry, taking place in another version of Earth where everything is a retrofuturistic 60s space age utopia, and (like the recent Superman reboot) it skips doing the origin story and it starts with the team already established, with a ABC style show recapping how they got their powers and became the city heroes/guardians, mythologized and even with their own saturday morning cartoon.

It does indeed play heavily on the family angle, as Sue and Richard are to have a baby….a joy shortlived by the appearance of a female Silver Surfer announcing their planet will be destroyed by Galactus, prompting the team to go back to space and trying to resolve the situation, complicated by an odd proposition i won’t spoil…

Again, it does play his card sincerely (as did Gunn’s Superman, guess this is new style for comic book movies now), there’s space travel, a bit of fighting, and it’s definitely the best offering from Marvel in a while…. it’s simply not as good as the James Gunn’s Superman reboot that we saw just 2 weeks ago, but i can’t fault the movie for that.

I can fault it for the characterization being somewhat lacking, as the Fantastic Four come off – despite the great performances – as a bit too perfect, too easily accepted and with any rough edges or weirdness (mostly) sanded off, like their media image plastered on ads or products.

Earth Defense Force: World Brothers 2 PS4 [REVIEW] | Gaia’s Wrath

Given the first World Brothers turned out quite well in terms of review and profits, D3 did the obvious, by greenlighting a sequel, simply called EDF World Brothers 2.

Obvious to a certain degree because EDF spin-off never received sequels, but i did like the first World Brothers, so i was more than happy to see Yuke’s (also behind EDF Iron Rain) come back for more voxel Earth Defense Force.

This is a direct sequel as well, and this time, after watching the skies so hard in case of another alien invasion coming from there, we get bitten in the ass by a monster that was inside our squared, voxely Mother Earth, Gaiarch, which erupts from its core and breaks the world apart, meaning it’s up to the EDF once again to make the planet whole by sticking back the destroyed pieces.

This is done by your team of newbies trying to find the more experienced EDF members scattered around the globe, and also new allies like an alien-esque amnesiac girl (that’s like an anthromorphized version of the Daroga enemies, since she loves the buggers and has a Daroga style hat of sorts), new and old bros and sisters, a time travelling Caesar (not the monkey), highlighted by odd giant replicas of the main EDF classes to fight as enemies before taking down a mothership.

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Halfway (?) through Donkey Kong Bananza

So this is just a quick post, not gonna get into any detail since i would love to feature this into a Platformation Time Again big ass review, and i’m gonna do a quick EXPRESSO review once i beat the game…. which i apparently i’m just barely halfway through, from have i’ve been told, and that already is telling this maybe should have been the launch game, this is stuff that sells you on the console, that good.

(i’ve played platformers that were about the same lenght- can’t specify because the game doesn’t keep an internal playtimer – and nowhere as good AND dense of fun stuff to do)

It’s an impressive game, it’s basically a modern 3D DK game done by most of the core Super Mario Odissey team at Nintendo (which you can tell by how it handles costumes and special collectibles), with the main new mechanic being the ability to basically destroy and burrows almost everything in the level, almost mixing a touch of Red Faction destructible enviroment but done in a “sandbox” way, despite the game not being open world, the approach is that you’re encouraged, rewarded and if not required you might find unthordox ways to reach a certain collectable by digging in certain ways or tearing and throwing different types of terrains around.

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Forbidden Fish Is The Sweetest/ Ningyohime no Gomen ne Gohan AKA The Cannibal Siren [MANGA REVIEW] | Era No Uta

I’d usually go by the official English name of a manga series first, but in this case i’m gonna have to use the localized title publisher JPOP chose for the Italian release, La Sirena Cannibale (The Cannibal Siren), which is actually even better than the original, Ningyohime no Gomen ne Gohan , translating literally to “The Mermaid Princess’ Guilty Meal”, even the latter is more descriptive (and sounds better in Japanese due to the allitteration).

I guess it made more sense given how Italy hugely/almost entirely created and fed the 60s “cannibal boom” in cinema, but i do like it better, sometimes localized titles here can be deceiving, excessively forward (to the point of “spoiling” any surprise effect) or just absurd, but THIS is the kind of “to the point” title that makes sense, so i’m gonna that for the rest of the review.

Written by Hiroshi Noda and illustrated by Takahiro Wakamatsu (also behind Love After World Domination and No Longer Allowed In Another World), The Cannibal Siren is about the mermaid princess Era, who lives happily in the ocean with her fish friends, beloved by all in the undersea kingdom, all is well… until one of her friends get fished out by humans.

She then runs (transforming her fish tail into legs, as mermaids do) to the surface in incognito to pay the final respects, seeing her friend being served by the nearby sushi restaurant, but then, prompted by a patron that jokingly encourages her to eat it – and i quote – “otherwise it won’t go to heaven”, she tries, and finds out she finds it delicious.

Then she begins spiraling out in a cannibalistic frenzy, ready to jump ashore to eat whichever of her subjects is fished out and served on a plate, all on the hush and despite knowing how she is a monster for doing that.

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