Shark Month BEGINS!

As promised, a monthful of shark movies starts now, but you’ll find it’s not quite totally about sharks, and some other ferocious fishes might be spotlighted for one reason or another, because here at Wise Cafe International we don’t discriminate about people getting eaten by anything or anyone… in movies.

But of course sharks are the main protagonist, it’s Shark Month after all!

Enjoy!

(btw, just managed to finally see A Promising Young Woman, holy shit!)

[EXPRESSO] A Quiet Place Part II (2021) | Hush Of Us

I wasn’t sure if i wanted a sequel to A Quiet Place, as i was perfectly satisfied… heck, more than that, with both the finale and the movie itself, one of the best ones i saw that year, had everything you could want from a horror thriller, from fairly original premise to great acting, excellent creature effects, tense atmosphere, great characters, etc.

But i guess the combination of it being surprising (as it came from a director that previously didn’t explore or dabble in horror), acclaimed by everyone, AND being a surprise big financial hit made John Krasinki, Platinum Dunes and 20th Centhury Fox think of making a follow up, and it’s finally in theathers, another of the many movies delayed for months-years due this goddamn pandemic.

Following the events of the first movie, the Abbott family is forced to venture outside of the house they took refuge in and in doing so confront the human survivors of this post-apocalyptic world, still thriving with the blind deadly creatures attracted by sound.

Gotta admit, my fears of this sequel being somewhat of a cash-in were quickly shattered, as it manages to move forwards the story about this family surviving in the post-apocalypse, to give more context to the events that led up to the creatures appearing, and to develop the survival aspects even more thanks to them having to face not just the monsters, while giving way for character arcs.

All still done with minimal use of dialogue and sound, with a great atmosphere, some really scary – genuinely scary – moments, good action sequences, excellent acting, likeable characters, amazing creature effects yet again, all packed extremely tight in less than 100 minutes, no minute is wasted for the sake of it, at all.

Noteworthy sequel, and great movie all around.

Do NOT buy the Kao The Kangaroo Trilogy on GOG

Yeah, this article isn’t timely, but i wanted to get around to it eventually, and eventually here we are.

Earlier this year, GOG re-released all the original Kao The Kangaroo games as bundle for 6 bucks, and since i was actually waiting for a re-release of the first and third games, as i’m a platformer buff and these are getting hard to find, i immediatly bought them, especially with a small discount to 5 bucks.

But sadly GOG really dropped the ball on this re-release of a niche and forgotten platformer series from polish developer Tate Interactive, especially as it wasn’t released before in its enterity. Kao 2 is basically the same as the enhanced Steam release, and it was also released on PS2, so there’s really not much to say.

The problems come with the other two games, the ones most people bought the collection to play because they didn’t before. The original Kao The Kangaroo game was released on both Dreamcast and PC at the time, so of course the GOG release ignored the version WITHOUT tank controls, and released the PC one.

Good idea for a 3D platformer game, good idea.

Continua a leggere “Do NOT buy the Kao The Kangaroo Trilogy on GOG”

Upcoming Attractions: Sharks und Pirates

(no, a Girls Und Panzer retrospective isn’t afoot… YET)

Just a quick overview of what’s coming for the rest of the summer on the blog.

July will be Shark Month. Usually it is anyway, but this year i actually have managed to pile up enough material (despite everything), so there will be a shark movie review out each day, and maybe some EXPRESSO ones too, depending on when i can get to some releases in theathers.

August will yet again be a One Piece retrospective…. of the TV specials.

Last summer we did go over the featurettes, and it’s still too early for me to properly re-assess all the One Piece movies. Like i said before, i’d prefer some more time to pass,, in order to avoid some lazy rewrite-recycle of the old reviews i made in italian years ago.

Also, i’m gonna take a break from the 15th of August (included) until the 1st of September.

This doesn’t mean i will stop posting at all, since EXPRESSO reviews will be made and published, but any time consuming form of review or retrospective will go on hiatus.

That’s about it, so look forward to another summer of sharks and anime pirates!

Putty Squad PS4 [REVIEW] | Blob In Time

Ah, yes, the lost Amiga platformer that wasn’t really lost at all, and even released on Super Nintendo in 1994 (not be confused with the SNES port of the first game, Putty, retitled “Super Putty” because Super Nintendo naming conventions), but was tauted as “reborn” for the PS4.

Yeah, this was a launch title, not that surprising, this is System 3 we’re talking about, i remember distincly them putting Super Fruit Fall on the Wii at launch, at full price, because why not?

Does it merit full MSRP? No. Doesn’t matter, since we’re putting it out when there’s bugger all to even play for the console. System 3 have been one of the cheapest UK publisher around for decades, and they’re still around, even if they mostly put out videogame pinball collections, some “HD” port for modern consoles of their old internal-developed MS DOS titles like Constructor.

And yes, they tried selling this one again on Switch, with the “Super” monicker slapped on, though, if you want a retail copy you might have to import it from the EU region.

Continua a leggere “Putty Squad PS4 [REVIEW] | Blob In Time”

[EXPRESSO] Spiral – From The Book Of Saw (2021) | Uzumeki

I have been a big fan of Saw since forever, so i was looking forward to this new one, liked the casting, and you know, it had to work hard to be even worse than the pointless and neutered Jigsaw/Saw Legacy. Plus, we have Darren Lynn Bousman (who directed Saw II, III and IV). So yeah, i’m in.

The plot sees an old cynical detective getting assigned a freshly promoted and entusiasthic rookie as partner to investigate on a series of gruesome murders that look unsettingly inspired by one of the more sordid serial killer stories to ever happen in that city, the Jigsaw Killer. Helped by a veteran cop, they soon find out that they are stepping on a spiral of mistery and traps set up for them.

Yeah, plot wise it’s not exactly a reboot, as in this continuity The Jigsaw Killer was a thing of the past, but it doesn’t make clear if the events of Jigsaw even happened or mattered, so it also works as a new take that doesn’t really rely or require seeing the other ones, and this installment does indeed give the series a new direction, focusing more on the detective/police drama, dedicating more time to flesh out the characters directly instead of a heavy “flashback diet”.

The traps are actually creative, vicious, and deliciously sadistic as expected, with a lot of gore and gruesome details, already making this a lot better than the bloodless boring shit in Jigsaw. But as far as actually reimagining and reinventing Saw as a whole.. no, really no, Spiral sticks to formula with decent results, not really feeling that eager to reinvent itself in the first place, after all.

Not bad, but it lacks the ambition to really try something new with the series and potentially fail.

#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

Continua a leggere “#E32021 Conferences Recap/Review/Thing”

#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

Continua a leggere “#E32021 Nintendo Direct & Bandai Namco [Highlights]”

#E32021 Capcom [Highlights]

I was gonna include the Take 2 Interactive showcase…well, it wasn’t called a “showcase”, but a “panel”, but still, i went in expecting to see something about the games, but it’s not that.

It’s a long panel where various figures from the company and not discussing equity and representation in games…. and that’s it. Important topics, absolutely, but why even bother letting people assume it was gonna be a showcase, when you don’t showcase nothing? Why bother tricking The Gamers (TM) into watching this, when you already know they are still offended by a random woman existing in videogames?

Continua a leggere “#E32021 Capcom [Highlights]”

#E32021 XBox-Bethesda & Square Enix [Highlights]

Still haven’t fully digested that Microsoft did actually buy Bethesda, but i didn’t have much interest in their games before… with the exception of Doom, Wolfenstein and pretty much anything they published but not developed, but still, it is a big deal.

Cared more than i could ever care about Microsoft’s offerings this last generation (and if anything so far into the X-Box One X is indicative of something, make it two), but whatever, let’s see if the two companies can offer a proper conference, at least with the standards we expect from “AAA” publishers and console makers.

Continua a leggere “#E32021 XBox-Bethesda & Square Enix [Highlights]”