Don’t expect a review of Godzilla Battle Line

I planned to play and review this one like i did for the other mobile Godzilla titles Toho unleashed on us this year, as in via the EXPRESSO format, but the game just refuses to work on my iPhone, regardless if i reset the device, uninstall and reinstall it, remove other apps to make space in the phone’s memory storage, i have tried for 2 weeks by now to make this damn thing working on my device, but it ALWAYS, without fail, immediatly crashes after being launched.

Despite the app being constantly up to date and my device being compatible with it.

I have no clue why, the updates didn’t change a fuckin thing, and unless the next one magically fixes the issues (which seems to affect other uses with more advanced iPhones), i’m never gonna be able to play the damn thing, and hence i will never be able to review it. And i kinda wanted to do that, for completition’s sake if nothing else.

The review might happen, and they might just update the game to make it work immediatly after i post this, and tomorrow i will be able to play with no issues at all.

But until that happens, the review isn’t either.

Sorry, but that’s the situation, so expect other EXPRESSO reviews coming from tomorrow onwards, today is a forced review-less day.

Hyrule Warriors: Age Of Calamity – Expansion Pass PART 1 [REVIEW]

I did it for Pirate Warriors 4, might as well do it for Age Of Calamity, since it’s also structured in two part as the Season/Expansion Pass for Breath of The Wild was… and since Nintendo itself didn’t really promote it in anyway, revealed this thing was gonna exist and when to expect the content of the pass to arrive, the price, just a couple of images and text. ….Kinda odd.

As promised in the announcement bullet points, this first part of the Expansion Pass won’t add stories or story content, but new types of weapons, new playable characters, and intriguingly new enemies. Alongside the pass immediate bonus of a new costume and weapon (NOT a new weapon type) for Link, which it’s just them giving you something for buying the whole expansion.

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[EXPRESSO] Monster Hunter (2020) | Isekai Hunt

Yeah, we just got this one in theathers now, once again delayed due to the pandemic.

Preface: i know a bit about Monster Hunter, but not that much, as the franchise it’s one of those i should be really into, but somehow it never clicked with me.

But still, you should know what to expect: it’s another big-budget live action adaptation of a Capcom IP directed by Paul W.S. Anderson, as the Resident Evil movie series did bring a lot of buckaroos, so let’s do it again, and of course cast Milla Jovovich as the lead, i would be surprised if the director didn’t cast his wife for these roles.

And let’s get this out of the way: yes, it could have took place in the fantasy world alone and still deliver on the monsters and action, but nope, so in order to make it more “palatable” to all audiences, let’s have a US military unit get isekai’d into the Monster Hunter world, finding the guns useless on these giant monsters, and having to adapt to dual blades, maces and more “primitive” weapons that actually can damage these things. All while roaming a mostly desert land, searching for a way home.

And sequels.. that WILL probably be made.

To be honest, while the plot is a shining example of Hollywood cowardice and spineless scripts, the movie itself it’s not that bad. It’s dumb as a brick, written as such, but the CG for the monsters looks good, there’s a bit of horror, it adapts fairly ok a lot of elements from the games, preserving the basic gist of the thing, and it’s entertaining.

Not good, not smart, but entertaining enough, like MOST of the director’s Resident Evil movies. Also, it has Ron Perlman with a hilarious “afro Meatloaf” hairdo. XD

Upcoming Attractions: Sharks und Pirates

(no, a Girls Und Panzer retrospective isn’t afoot… YET)

Just a quick overview of what’s coming for the rest of the summer on the blog.

July will be Shark Month. Usually it is anyway, but this year i actually have managed to pile up enough material (despite everything), so there will be a shark movie review out each day, and maybe some EXPRESSO ones too, depending on when i can get to some releases in theathers.

August will yet again be a One Piece retrospective…. of the TV specials.

Last summer we did go over the featurettes, and it’s still too early for me to properly re-assess all the One Piece movies. Like i said before, i’d prefer some more time to pass,, in order to avoid some lazy rewrite-recycle of the old reviews i made in italian years ago.

Also, i’m gonna take a break from the 15th of August (included) until the 1st of September.

This doesn’t mean i will stop posting at all, since EXPRESSO reviews will be made and published, but any time consuming form of review or retrospective will go on hiatus.

That’s about it, so look forward to another summer of sharks and anime pirates!

Putty Squad PS4 [REVIEW] | Blob In Time

Ah, yes, the lost Amiga platformer that wasn’t really lost at all, and even released on Super Nintendo in 1994 (not be confused with the SNES port of the first game, Putty, retitled “Super Putty” because Super Nintendo naming conventions), but was tauted as “reborn” for the PS4.

Yeah, this was a launch title, not that surprising, this is System 3 we’re talking about, i remember distincly them putting Super Fruit Fall on the Wii at launch, at full price, because why not?

Does it merit full MSRP? No. Doesn’t matter, since we’re putting it out when there’s bugger all to even play for the console. System 3 have been one of the cheapest UK publisher around for decades, and they’re still around, even if they mostly put out videogame pinball collections, some “HD” port for modern consoles of their old internal-developed MS DOS titles like Constructor.

And yes, they tried selling this one again on Switch, with the “Super” monicker slapped on, though, if you want a retail copy you might have to import it from the EU region.

Continua a leggere “Putty Squad PS4 [REVIEW] | Blob In Time”

#E32021 Conferences Recap/Review/Thing

As already pointed out, E3 coming back this year was kind of a big deal, as the pandemic made it impossible to be held as usual in 2020, and even with the usual croc of shit that the event is and promotes… it’s a ritual, it’s a tradition for many people with huge interest in videogames, it’s a communal experience.

But i wonder if one year of non holding the event made many companies just forgot what the hell the expo was even supposed to be, like old people forgetting something they usually did out of habit because they had to stop doing it for a reason or others.

Mind you, E3 history is full of cringy – and often legendary – conferences often full of people that barely could speak english or had any PR experiences, overblown lies and hype for everything, announcements of announcement without nothing to show for titles of interest, so it’s telling this year’s output was a complete mess.

I don’t think that’s too hyperbolic to say.

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#E32021 Nintendo Direct & Bandai Namco [Highlights]

The final piece of rambles-recap-highlights i’m gonna write about this E3 edition… before the actual “final piece” of considerations and overall evalution.

First the long awaited Nintendo Direct, often topped only by the community basically setting themselves up to expect the moon and bitching about when they don’t get it…. or when they get it, because a certain set of people enjoy ranting and being miserable about the videogames they say to love so much, instead of actually playing said interactive entertaiment. You can’t please people that don’t even know what they want.

Continua a leggere “#E32021 Nintendo Direct & Bandai Namco [Highlights]”

#E32021 Capcom [Highlights]

I was gonna include the Take 2 Interactive showcase…well, it wasn’t called a “showcase”, but a “panel”, but still, i went in expecting to see something about the games, but it’s not that.

It’s a long panel where various figures from the company and not discussing equity and representation in games…. and that’s it. Important topics, absolutely, but why even bother letting people assume it was gonna be a showcase, when you don’t showcase nothing? Why bother tricking The Gamers (TM) into watching this, when you already know they are still offended by a random woman existing in videogames?

Continua a leggere “#E32021 Capcom [Highlights]”

#E32021 XBox-Bethesda & Square Enix [Highlights]

Still haven’t fully digested that Microsoft did actually buy Bethesda, but i didn’t have much interest in their games before… with the exception of Doom, Wolfenstein and pretty much anything they published but not developed, but still, it is a big deal.

Cared more than i could ever care about Microsoft’s offerings this last generation (and if anything so far into the X-Box One X is indicative of something, make it two), but whatever, let’s see if the two companies can offer a proper conference, at least with the standards we expect from “AAA” publishers and console makers.

Continua a leggere “#E32021 XBox-Bethesda & Square Enix [Highlights]”

#E32021 Devolver Digital & Gearbox Software [Highlights]

One wonders why even bother watching any showcase or conference outside of Devolver Digital’s…. and this year is no exception, The deranged saga of Nina Struthers “continues” with even more ferocious, unsubtle piss taking of the videogame industry, corporate culture and all it stands for, all while keeping the unhinged multi-layered meta-narrative going, and while showing perfect awareness that they themselves are still in the industry to sell you stuff, all packaged in a 22 minutes delirium box.

They get it and still got it.

Continua a leggere “#E32021 Devolver Digital & Gearbox Software [Highlights]”