Platformation Time Again #6: New Joe & Mac: Caveman Ninja PS4

HISTORY

Fiction has more or less cemented the general vision of the prehistoric past as “caveman and dinosaurs” for entertaiment media as a whole, despite the fact our unshaven ancestors did not live at the same times as the dinosaurs, there’s no hunting down brachiosauruses when the things had gone extinct 65 millions years ago, or writing middling yet kinda charming newspaper comic strips (the fabled “western 4-koma”) that can change that.

But it was not reality; it was the 90s.

Indiana Jones discovered ancient shit every so often, and Jurassic Park ignited the dino craze… no, the dino mania, got the fever for these ancient creatures sky high, and Data East, a company mostly dealing in pinball machines but also occasionally videogames, was more than happy to oblige and carpe the dino diem quick and hot, by releasing Joe & Mac: Tatakae Genshijin (the original japanese subtitle translating roughly “Caveman Fight”), better known worldwive as Joe & Mac: Caveman Ninja or simply Caveman Ninja.

The “Ninja” in the title is there because the 80s craze with the japanese born assassins still made for attractive videogame marketing, as fun and crazy as it would have been to have a game subtitled “Caveman Ninja” to actually have caveman ninjas…it’s just marketing.

But boy it worked, as Joe & Mac proved to be a smash hit for Data East, a very big hit (so big you couldn’t avoid it going into arcades even in my country as well), so much that many ports followed for basically every system of the era, including the NES (which was quite old back then) and many home computers, not the usual for a Data East game, so much it cameoed in Tumblepop, had a spin-off in the vein of Tumblepop itself, Joe & Mac Returns and eventually spawned sequels.

For reasons i will explain later, this also – if indirectly – counts as a review of the original Joe & Mac: Caveman Ninja game that released in arcades and today can be found as a Switch download, part of the Johnny Turbo branded series of releases…. Well, could.

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The Crawling Eye AKA The Trollenberg Terror (1958) [REVIEW] | Nightmare In Alps Land

Since in recent years i found it was “HD remastered” on DVD by the Italian distributor Sinister Film (hence it was cheap and something i didn’t need to pay extra to import), i’ve been curious to check this out. Even if this italian re-release is under the “I Mostri Delle Rocce Atomiche”(lit “The Atomic Rock Monsters”) title, somehow an even worse title than the more common one its known in the US and worlwide, The Crawling Eye, which fuckins spoils how the monsters look.

But oh well, who cares, since the movie had quite the legacy, which included being the inspiration for the latter John Carpenter’s The Fog and being spoofed during the early days of MST3K.

Kinda funny how despite the DVD title the movie itself still shows the original title, The Trollenberg Terror…. i kinda understand why it was changed for international releases, honestly.

It’s not incorrect, thought, as the plot starts off with mountaineers being mysteriously decapitated on the slopes of the Swiss mountain known as the Trollenberg, scientists with a mountain observatory for catching cosmic rays finding there’s an odd cloud that simply sits upon the mountainside, never moving, while emanating a clear radioactive trace.

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Ghost Pilots (Arcade Classics Archives Neo Geo) NSWITCHDDL [REVIEW] | My Very Own 194X

I love the Neo Geo, as in, i was a wee child that did always light up when the arcade cabinets started up with that logo and name, letting me know i was in for a good time.

I never owned a Neo Geo cabinet or one of their home consoles, so aside from the odd port on PS1 or PS2 collections, for me Neo Geo was something you went to the arcades, which already tells you how ancient (in prospective) i am, given how that market/scene ended up in the following decades.

That said, i’m glad i never encounted a Ghost Pilots machine, and to be honest i never even heard of this one until i found it and bought its Arcade Classics Archives release on the Nintendo eshop.

As to why, it’s because its one of those early releases for the Neo Geo based hardware that are better forgotten, left in their own little burrow in the ground, their own little cubicle in videogame history.

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The Spooktacular Eight #32: Saint Maud (2019)

I guess it’s a new tradition for the rubric to end on something “nun themed”, but we’re doing something a bit more recent this time too, with 2019’s Saint Maud.

Again, like i said in the Possessor review, it might feel like a lifetime ago due to the pandemic, but yes, 2019 is recent in my book, and i wanted to check this out in cinemas (even more as it got really good critical reception) but it never came out here, so i imported a UK Bluray and we’re finally getting to it now.

The premise sees a nurse named Katie fail to save the life of a patient in her care, which prompts her to quit, only to return sometime later, calling herself Maud, as a devout Catholic working again as anurse, for a private paliative care in an English seaside town.

One day she gets tasked to care for Amanda, a hedonistic dancer who’s got a terminal stage four case of lymphoma (as in: cancer), who starts fearing for the black nothing awaiting her after death, making Maud believe that God has tasked her to comfort and convert an atheist’s soul, becoming obsessed with saving her from damnation, at all costs..

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The Spooktacular Eight #31: Dante’s Inferno: An Animated Epic (2010)

As an Italian, it always tickled me silly how back in the late 2000s EA’s idea for competiting with Sony’s God Of War franchise was to pillage The Divine Comedy by Dante Alighieri and basically transform it into a power fantasy action game about saving a damsel in distress, which happens to be done by traversing Hell as described by the Tuscanian poet.

I guess because it was a well known public domain literary work that would also work as a quick and dirty band-aid to feign some refinement, and to be honest everyone was jumping on the hack n slash action game bandwagon at the time, so of course EA would have tried their hands at it.

Still feels fuckin random because they could just have made a Roman Empire themed hack n slash, but i guess they couldn’t push a marketing campaign literally encouraging to “go to hell” and the “sin to win” marketing shizzle.

I’m not even offended because this is so fuckin american it’s hilarious, i mean, sure, it’s based on Alighieri’s first book of The Divine Comedy as in it has the concept of venturing through Hell, it has a guy named Dante, a gal named Beatrice, and The Devil(TM) sure, it’s the same thing.

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The Spooktacular Eight # 30: Zombie Ass: Toilet Of The Dead (2012)

Can’t believe we’re finally doing this, but after post-poning it for years and basically featuring every other Noburo Iguchi film, it’s time to go deeper into the septic tank with one of the lesser known films from the well known (among the expected circles) gonzo gorefest-pink film-tokusatsu extraordinarie director, his Zombie Ass: Toilet Of The Dead.

What a fuckin title. Can’t say you didn’t know what it was about when you walked in.

I would love to play the “what has this blog gone to?” bit more but i was this close to feature Monsturd in a previous Spooktacular Eight, but didn’t, not yet, hope this literal zombie shit fest will do as i also consider it kinda the “cut off” film for Iguchi, even though he didn’t actually stop making films like these, heck, the same year as Zombie Ass he also directed the aptly titled segment “Fart” for ABCs Of Death, and his last movie is 2023’s romance anthology Tales Of Bliss And Heresy.

So while his career didn’t die, i guess the foreign fan and specialized press interest around japanese horror gorefest with ludicrous premises, excessive displays and absurd special effects kinda petered out around that time, and i would assume this would be the case in Japan too, though that didn’t stop other directors to put out similar stuff like Bloody Delinquent Chainsaw Girls live action adaptation (which i didn’t know got two sequels in 2019, taking notes).

Enough foreplay, what is Zombie Ass: Toilet Of The Dead about?

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The Spooktacular Eight #28: Suburban Sasquatch (2004)

Enough of Mark Polonia’s stuff, let’s go deeper into the homegrown cinema territory with a “classic” by David Wascavage, Suburban Sasquatch.

Sometimes you think you know a certain genre, then see shit like this or Fungicide that makes you realize, yes, we can go lower than an early Polonia Bros direct-to-video film made in the late 90s, there is a 10th circle of movie hell… or heaven, depending on whom you ask.

If you ever wondered what those Donald Trump VS Bigfoot VS Nazi Shark fuckin movies would have looked like if they were made in the 90s, and were somehow worse than Curse Of Bigfoot… well, wonder no more, because while this was made in 2004, it looks like the first Feeders film or something like that, it’s that territory of shooting your own shit with pocket change (and some “locally sourced” weed as stand-in for salaries) as budget, with your friends as “actors” and location shooting meaning you most likely recorded the footage (“filmed” is too strong of a word) somewhere in some woods or field near your home, or inside a friends’ house.

This is HIGH amateur hour stuff, my fellows bad movie buffs, so amateur it hurts.

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The Spooktacular Eight #27: Possessor (2020)

While unearthing gems or trash champions of yore is fun, i also want to cover more modern films in this rubric, and today we remedy that by reviewing a film that i feel somehow was ignored or put to the sides, more due to its unfortunate release timing than anything else.

I mean, if 2020 didn’t hit the world with a pandemic, maybe this and the Invisible Man remake/reboot would be better known, not that they’re “obscure” or were treated as pariahs by the press.

“This” being Possessor, a sci-fi horrot thriller by Brandon Cronenberg, yes, the son of body horror maestro David Cronenberg, who’s still making movies of varying quality, like the more recent The Shrouds (and the 2022 Crimes Of The Future movie that isn’t actually a remake of his older film of the same name).

The premise is immediatly gripping, set in a cyberpunk-ish future where an assassin, Tasya Vos, carries over her murderous assignment by possessing other people bodies, but finds herself fighting for control of her lastest host body, belonging to a man named Colin, the boyfriend of a wealthy CEO’s daughter, whom is also being forced at his data mining company in a menial role.

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Platformation Time Again #5: Yooka Laylee PS4

HISTORY

I’ve played Banjo Kazooie to completition. Twice.

Both on the N64 and the XBLA release pre-Rare Replay.

I’m prefacing this because i definitely fit the profile, i am the target demographic for retro plaftormers like Yooka Laylee, as i love the original Banjo Kazooie, like its sequel and even enjoyed that oversprawling excess that is Donkey Kong 64, and i love 3D collecthathon platformers from the early days of PS and Nintendo 64, especially if made by Rareware/Rare.

Heck, i love them so much i made this rubric. Twice.

When it was announced on Kickstarter, i was excited at the idea of a spiritual sequel to Banjo Kazooie, made by a team of ex-Rare employees, and they also got Grant Kirkhope back for the soundtrack. But i didn’t back it because the idea of Kickstarter and crowdfunding was still new to me, so i just waited for the game to come out.

Which eventually did, to mixed reception.

In hindsight, Yooka Laylee does deserve a spotlight and a place in the history of platforming games, but not for the reasons Playtonic might have liked.

To give some of the younger readers context, back then we were excited because Kickstarter projects would swoop in and serve a specific “niche” of games the big companies simply didn’t made anymore, as in they were chasing the more modern gaming trends of their time.

One of these “underserved niches” was definitely collecthaton platformer in the style of the late 90s and of the 3D kind, as 2D style retro platformer were already starting to get made for the audience that craved them, and aside from Nintendo franchises, 3D platformers as a whole were old hat, left behind by most of the industry as it hurled ever more into F2P monetization and “services”.

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The Spooktacular Eight #25: Vampire Circus (1972)

Is it?

Tis time to feature something from the ol’ Hammer Films catalogue, indeed.

Something vampire related but also not from their beloved Dracula series.

And i believe this is it, a fairly forgotten entry in their catalogue, Vampire Circus from 1972, directed by Robert Young, whom also worked on Hammer House Of Horrors but wasn’t a mainstay director for Hammer like Terence Fisher or John Gilling, mostly focused on working for TV, and is now mostly remembered for directing most of the highly regarded episodes of Robin Of Sherwood.

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