Monster Run (2020) [REVIEW] | #giantmonstermarch

While there are some old Taiwanese film i could have choose, i do like to eventually check in with some more modern film made by China, as in Mainland “Taipei is gonna be ours eventually” China, and maybe this time something that doesn’t exactly fall into the “web movie” Asylum-esque category, as in something actually meant for theathers.

Also, this bucks the general trend of these Chinese monster film being overly short, as this is almost 2 hours long… not for the best, but first, plot.

Which one would assume it’s like the starting chapter of Bleach but swapping the genders of Ichigo and Rukia, since Letterboxed’s synopsis is worded in a way that you’d assume this was based on a shonen manga of sorts, but nope, it’s actually about a girl, Ji Mo, an outcast due to her ability to see things no other people can. Not ghosts or spirits, but monsters, which of course made others think she’s just a psycho and for which she has been sent to the looney bin once before.

Her life changes when she meets a monster hunter, and discovers she has an important role to play in adverting a coming disaster…

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Here Comes The (Virtual) Boy Again

So because i’m a major league doofus, i actually preorder not the 20 bucks cardboard VR thingie to play the Virtual Boy on Switch/Switch 2, but the entire fuckin replica that costed me 80 bucks, because ultimately i’m a kindred soul to the protagonist of Shangri-La Frontier, we go hunting high and low for the kusoge, for the odd, for the grime undesired depths of the videogame scene.

Of course i’ve heard of the Virtual Boy, i’ve seen the AVGN episode, i’ve seen Nintendo itself take potshots at its failure too eventually in stuff like Tomodachi Life, but i was still curious, and there were some games i wanted to play on it proper, especially since this oddity never came out in Europe, so

I’ve played modern VR games occasionally at some arcades, so i was super curious to see for myself how the Virtual Boy measured up today via a big ass replica of the console itself, even if can’t load any games by itself and it’s an accessory needed to play via Switch or Switch 2, but sure as hell that beats me bothering to collect the original console and its library, i have to draw the line somewhere.

Gotta say, i was kinda impressed.

Kinda.

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Queen Kong (1976) [REVIEW] | #giantmonstermarch

Time to give it up for the one and only… Queen Kong.

the only “Queenie Fo’ My Weenie”.

It’s very obscure and forgotten as Kong rip-offs go… and thankfully so, because it might be the worst one, as in “so bad it’s jarring” kind of bad.

Let’s be honest, this should have been a 10 minutes sketch on TV, making a full lenght movie out of the concept “let’s swap genders to the King Kong story” as some sort of performative progressive feminist take on the classic tale (purely performative, it’s just the same exploitation style brand of random racism and “sensibilities”) and let’s make it a parody because so we can stuff it full of whatever, like shitty comedy too and hackenyed gag.

plus since it’s “for a laugh” we can excuse away the shitty ass effects, it’s that kind of cynical film that deliberately ridicules itself in order to excuse how fuckin awful it really is.

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Giant Monster March is a-ready to go-go once more

FIY i also had a hands on ramble about the Virtual Boy accessory for Switch 1 and 2 that i planned to release earlier, but didn’t due to having to tie some uni knots, that article will still come out, for now we’re once again about to begin the now staple rubric of the blog, Giant Monster March, which will have some “obvious” picks alongside some a lot more obscure pulls this year.

I really wanted to make it extra this year but couldn’t due to the aforementioned universitary education business taking a lot of my time, but after all, the new Monsterverse Godzilla film is scheduled for 2027, so..

Snakes On A Plane (2006) [REVIEW] | Legal Drinking Age Snakes

I thought of reviewing Park-chan Wook’s So I’m A Cyborg But That’s Ok, since it February and we recently got his latest film, No Other Choice.

But then an Arrow Video newsletter made me aware of them doing a Blu Ray/4K UHD release of Snakes On A Plane, which i promptly preordered.

I mean, we already did Tromeo & Juliet for the Valentine’s Day review, and i’m not sure we’re gonna bring back “Snake Month” this summer, might as well celebrate good ol’ Snakes On A Plane‘s 20th anniversary.

Yep, there’s no beating the “getting old” allegations, so strap that girdle up, take your pills, we’re going back to the very primordial soup, when Sharkenado wasn’t even a thought in the Asylum deseased pipeline of bullshit we’ll call a “mind”.

Oh, mind you, the Asylum did exist and in many ways proper started realizing who they really were due to Snakes On Plane, their had their proper epiphany in no small part thanks to this film, but we’ll discuss that when reviewing Snakes On A Train, sooner or later that review had to happen.

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I.K.U. (2000) [REVIEW] | LGBT Robosexual Runner

While i most likely won’t be reviewing the new Wuthering Heights film adaptation, to prove my platonical love for you, the audience, i will review this film i found on DVD in a flea market, and no, it wasn’t on the porn section.

I know i had to get it, it was like, 5 bucks at max, and with a title that screams “CINEMA” as IKU gets a IGN certified “10 out of 10” just for reference-pun combo that is the subtitle “I, Robosex” added in the Italian DVD release.

Sometimes i get to find import DVD copies of weird state sponsored video art when i go thrifting, sometimes i pick up fully localized and officially distributed “technically not porn” like this.

So, the hell is this?

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Tromeo & Juliet (1996) [REVIEW] | Troma Shaped Box

While i was adamant about never reviewing a Troma film again due to them defending Harry Knownles some time ago, after seeing the new Toxic Avenger reboot/remake i realized there’s no point as the company died years ago, the soul of it, anyway, and it’s sad that i somehow longed for when they were trash but punk for real, instead of pretending as they are today.

Plus, at this point, they have so little relevance left regardless, so whatever, as they have a right to keep trying to remake their old shlock classics (or do new installments on their old series like Class Of Nuke ‘Em High), so have i to review Tromeo & Juliet for a lark if i want (and so have you on this decision of mine, obviously), and because it’s that time of the year .

I was gonna say basically the same thing for the SGT Kabukiman review i planned last year, but that i had to delay, so i’ll refer back to this one for clarification in the future, instead of redoing the spiel everytime.

And i guess at one point i’ll have to do a full essay on Kaufman and Troma as a whole, because in a way it deserves more discussion that i’m giving it here, but let’s not get carried away, it’s time to revisit a Troma classic, their shlock loose retelling of Romeo and Juliet, with an obvious but also obviously catchy punny name, Tromeo & Juliet (still makes more sense than Gnomeo & Juliet).

Time to shit on Shakespeare, because why not?

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Platformation Time Again #7: Wario World NGC/SWITCH2

For context: i played and completed the original release on Gamecube, previously reviewed it (more than once), but i recently played it from scratch and finished it again via the Gamecube Classics app on Switch 2, so this review is technically a rewrite, but it’s de facto new, almost completely done from scratch and rewritten/improved/revised to reflect my opinions on the game after re-revalution.

HISTORY

Wario needs no introduction, having been Mario’s Nemesis since its debut on Super Mario Land 2: 6 Golden Coins, and having not only its own peculiar platforming series, but in 2003 it also branched off into a new genre, with the peculiar mini-games compilation of the Wario Ware series, which had just debutted some months prior.

Wario World was also a peculiar case since it was not only the first 3D outing for a series that had been 2D platformers or puzzle games of sorts (including the Super Famicom exclusive Mario & Wario, and his reskin of Bomberman games, Wario Blast), but was also not developed by one of Nintendo’s internal development teams.

It was actually handled by Treasure, a beloved software house known for classics like Gunstar Heroes, Radiant Silvergun, Guardian Heroes, Ikaruga, after their collaboration with Nintendo on Sin & Punishment proved successful, that lead Nintendo R & D 1 wanting to do so again, but this time on a 3D iteration of the Wario series/franchise.

Who would turn down to opportunity to work on a 3D “Mario” game with Nintendo’s blessing, after all?

Definitely not 2000s’ Treasure, which was in a kind of identity crisis, coming off of both Sylpheed The Lost Planet and Stretch Panic/Freak Out/Hippa Linda not being well received (nor selling well either) and them basically having to take on more and more licensed tie-in work, for anything from Tiny Toons to anime series both well known (like the Bleach DS titles and the excellent Astro Boy: Omega Factor) or obscure, like a shonen series called Dragon Driver.

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Jack Frost: The Amytiville [MANWHA REVIEW] | The Teen Hellsing Years

This has been on my bucketlist for a while because it was such a transparent case to me.


As in, sometimes you have comics more or less explicit in showing their inspiration, their model to copy and emulate, happens a lot in shonen manga but it’s not always what one would assume

Sometimes it can be just a conflation of this kind of comics being very iterative and built (like most books and movies, for that matter) on clichès, on proven formats, time-tested formula, so similarities are often more coincidence than deliberate emulation of a specific series among the sea of many similar ones, expecially when in turn they influence each other as they go, and in time are themselves taken as examplse to follow.

But once i laid eyes on this manwha (a “korean manga”) by Ko Jin-Ho, Jack Frost: The Amityville, aimed at basically the same demographic of an edgy Shonen Jump series, then red the first volume, i was kinda happy in how immediatly obvious it was to me what this wanted to be.

As in, a more shonen take on Hellsing, the renowed pulp classic by Kohta Hirano about vampires, guns bigger than people, religious freaks with knives that double as lances and undead nazi cyborg monsters.

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Iced (1989) [REVIEW] | Ski Slash

Last year’s review of the original Until Dawn on PS4 did left me with a peckish for icy, wintery slasher flicks, i did mention this in the review itself, so instead of The Chill Factor, we’re doing Iced, a forgotten slasher that i’m surprised doesn’t have an Arrow Video rerelease.

That’s because Vinegar Syndrome did release this one on Blu Ray (via their sub-label Degausser Video) last January, though i wouldn’t mind an import friendlier option later down the line.

Iced definitely doesn’t wanna reinvent the “slasher wheel”, as its premise it’s indeed pretty typical.

A group of friends are mysteriously invited to a ski resort, only to be systematically stalked and killed by a masked serial killer.

I’m sure this has nothing to do with how one of their friends, Jeff, died 4 years ago in a nightime skiing accident after being dumped by his fiancèe.

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