Platformation Time Again #2 EXTEND: Asterix & Obelix: XXL (GBA)

Main Review

Asterix & Obelix: XXL

GAME BOY ADVANCE

As i said in the main article, dedicated portable versions of home console games were quite the norm back in the PS2 era, it was WAY before the Switch and hybrid consoles of its ilk were common places. Especially for (but not limited to) platform games, it was rarer NOT to see a Game Boy Color or Game Boy Advance version of a big budget multi platform IP on consoles and PC.

Heck, even that forgotten, pre-Lords Of The Rings film trilogy Hobbit game had one.

Had to cover all possible bases, squeeze out all the possible moolah, which Activision did to the extend of almost being an art form in itself, but indeed it was common to see a version sharing the same name and cover art of a console or PC platformer game but on a GBA cartridge.

Due to the system’ limitations, this usually meant basically doing either a redux version of the home console gameplay or an entirely new game also based on that specific license and idea, but in 2D, it was reasonable and expected, to a certain degree, to have the “dimensional downgrade”.

Sometimes they tried to “compromise” and opted for the ol’ “faux 3D on budget” choice of being isometric, like the first two GBA Spyro titles and the Banjo Kazooie: Grunty’s Revenge, to name the first ones that come to mind.

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Platformation Time Again #2: Asterix & Obelix XXL Romastered PS4

I originally reviewed this game to celebrate the release of the latest Asterix & Obelix live action film at the time, that being Asterix & Obelix: The Middle Kingdom, but it was before i fully decided to reboot this rubric, and since i was gonna cover Asterix & Obelix XXL 2, i’d figured i would “remaster/remake” the old review, thought it’s so expanded and has more than enough and more in-depth writing it’s almost new one, BUT since the old review it’s quite recent, i didn’t feel the need to completely throw out everything, i’m pointing this out if this feels like deja-vu.

It is. Kinda.

Also, FIY, i will try to use both original and localized names for the characters, for clarity.

HISTORY

This is one of those series that is huge in many regions but since it never properly took off in North America, it may look like it’s a thing that’s “huge in Europe but nowhere else” (especially given how the perception skewed the US as the only place where things happen or matter), but Asterix & Obelix is one of the longest running comic book series and one of the most popular of all time, to the point its being only outsold and out-translated by One Piece, worlwide.

I grew up with these, as it was hugely popular in Italy as well (irony noted) as France, Belgium, the UK, and basically anywhere that wasn’t America, even though most of the later animated films did see some kind of US release (of the live actions one i think only Asterix And The Middle Kingdom, the most recent one, saw a Netflix release in US territories), and there’s a Netflix exclusive animated series adaptation of Asterix The Big Fight coming later this year, in the hope of feeding a US fanbase of the series that i’m sure is there and its fuckin starved in terms of official releases.

Just in case, let’s go over the basic premise.

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[EXPRESSO] ENA: Dream BBQ – Chapter 1 STEAM | BLESSED BUSINESS

Based off the cult webseries by Joel Guerra, ENA: Dream BBQ is basically a new adventure for ENA and his gaggle of absurdist weirdo acquaintaces, as you are tasked to “find the target boss”, whatever that means in a world where cubist gestalt MPD humans exists alongside penguin-vampires, sumi-e men in frogsuit, mannequins, 2D witches, genies, where the sky is filled with stuff like a hippoheaded-pyramid with tendrils, and just a constant cascade of surreal shit.

The series already felt like you threw LSD Dream Emulator, Cat Soup, added a dash of those old point n click educational games from Humungous Entertaiment (like Spy Fox or the Putt Putt games) and the Zelda CDI games, all thrown into a huge pot that’s also sentient and speaks in a faux gibberish language, so making an actual first person adventure/point n click explorative title was a given, and after years, it’s out… the first chapter 1 is, anyway, for free to everyone, though the other episodes will be paid, and if you want to support the project, there’s a “Supporter Edition” DLC that adds collectables and gives you access to various behind the scenes materials.

If you’re not familiar with the series, you’ll be right at home and intrigued to see the whys and whats of ENA’s new look and “purpose”, if you don’t, it’s gonna be honestly just as caught up as you could, as there’s plenty of new weird faces and things to interact, talk to, use, gander at, but gameplay is both surprisingly and expectedly fairly simple in terms of systems and controls (there’s also full gamepad support) for an explorative adventure game, with some simple platforming.

Honestly i strongly encourage getting the “support edition DLC” after, because damn, this first chapter is already top tier stuff, just incredible.

[EXPRESSO] A Minecraft Movie (2025) | Yearning For

We all saw that horrendous first trailer for the Minecraft live action film, so i guess that lowered expectations for it, not that it made sense to make a Minecraft film, even less so in live-action, but instead of lamenting about Jack Black career moves, let’s cut the shit for the sake of brevity.

I do not care nor know much about Minecraft, aside from the stuff even gamers not invested in it will simply have learned via osmosis, and let’s be real, even i could tell you this is a stupid concept, borne of a decadent big budget film industry that is now riding on videogames’ everincreasing popularity (instead of the other way around) to sell tickets for whatever.

So imagine my surprise in finding out it’s not utter trash, even if there’s obvious irony of making a movie about a game thriving on creativity when it’s just Jumanji, again (couldn’t wait for the next one of the reboot series, could you, Jack?), just this time the guy wanted to actually go there, and there’s a washed up, John Romero-esque videogame champ of the 80s still stuck on the past, played by Jason Momoa, and we have stuff from Minecraft reworked into the plot of a fairly generic (and a bit unfocused) kids/family film fantasy adventure romp.

Still, there’s actual energy put into it, especially thanks to Black and Momoa going super hammy and clearly having fun with the silly material of a script, which isn’t good but isn’t atrocious, it’s nowhere near as cynical as one would expect, there are some solid performances (Jennifer Coolridge as the lonesome oversharing school principal for example), the effects are mostly up to snuff (which i didn’t expect from that awful trailer), even if the art style feels weird in live action.

Pirate Warriors 4 Next Gen and somehow MORE DLC

I will admit, i completely missed this trailer, as i did with Warriors Abyss announcement, i was made aware by a newsletter while checking the mail, and for reasons i will explain, i’m a bit TOO late, but i also kinda had to, as i didn’t rule out a situation like this.

There just so many times i can write “i can’t believe we’re still talking about Pirate Warriors 4”, so yes, i can believe, and will, since we’re here again.

And yes, they will do about anything than actually make or even hint at a Pirate Warriors 5, or actually do a proper expansion, like and old school Xtreme Legends things, with redone old stages that were in PW3 but not in PW 4, as we already discussed in detail.

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Senran Kagura: Bon Appetit! (Full Course) STEAM [REVIEW] | Ninja Food Porn Wars

You know what, i miss Senran Kagura.

There, i said it, for all its issues the Tamsoft ninja boobular spectacular beat em up series was fun, silly, fanservice extraordinaire, retro fun, and it actually got better as it went on, but then Sony basically becoming more prudish and pushing against these weird niche japanese games that made their console offerings more varied and unique, so the series mostly dabbled in ports and spin-offs, as the discussed new mainline Senran Kagura game, Senran Kagura Seven, become even more vaporware with the producer of the series, Kenichiro Takaki, moving out to a new company, and even moving out to the curiously “permissive” Nintendo of the Switch era didn’t help much.

Yes, technically the last notable entry (there are some mobile title never released out of Japan, one called Senran Kagura Run released last year) is not that old, being the 2021/2022 released Neptunia x Senran Kagura: Ninja Wars, but i think it exists and was released internationally mostly because of it being a crossover with the Neptunia series, itself not doing too hot, as they dabble in lots of spin-offs like the very recent Neptunia Riders VS Dogoos, but also have been struggling with rereleases and not a mainline entry in… a decade, as of now.

So it’s with bosomed heart i finally decided to dig into the Senran Kagura spin-offs, starting off with the cooking/rhythm game that is Senran Kagura: Bon Apetit!, originally released on PS Vita, but since it was digital only even in Europe, i decided to just get it on Steam this time around, expecially since its sold as the “Full Course” edition, meaning has all the content and DLC in one package for 20 bucks MSRP, which is actually reasonable.

Gotta love how they were willing to basically try anything with Senran Kagura, do not ever underestimate the power of horny, as it resulted in them having their own Splatoon-esque clone (which is technically a mainline game for story reasons) alongside a pinball game, a ecchi dating sim that’s also a reflexology simulator, but before all those, they did try their hand at a rhyth/cooking game hybrid, because sure, we can be horny AND hungry at the same time!

I mean, Food Wars exist already, so to add the Senran Kagura cast to the mix of battle shounen cooking bouts and horny fanservice was as simple as one-two-three, and you have a variety of ninja anime girls in often skimpy costumes (and now aprons), voilà!

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Titanic II (2010) [REVIEW] | A Mockbuster To Remember

Given it’s the “most romantic time of the year” (according to advertising agencies and florists), you know what that means, talking about one of the most beloved romance movies of all time.

Or instead, talk about it’s “sequel”, because i can’t think of a more fit/unfit timing to scratch one more from my “sub-bucket list” of reviews.

Because even before the current state of the company, The Asylum was never one to back away from any semblance of shame, to tackle things that to others were mere jokes, snark meant to mock but never actually manifest itself as an actual thing.

There was (nor there is) no joke or niche the company wouldn’t dig into the ground, so unbound by moral burdens like shame and shit, they actually made Titanic 2.

As most of you already could guess, yep, this is a mockbuster, meaning the title is a lie.. or is it?

How much of a lie to legally avoid charges and how much actually fitting?

Hold on to your Minecraft raft, things are about to get even more disasterrific, cheaper and bullshittier, with The Asylum’s daring to make “boat 9/11” all over again, which is still less offensive and egregious than the Italian Titanic animated movies (and Tentacolino), i’d argue.

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[EXPRESSO] The Lord Of The Rings: The War Of The Rohirrim (2024) | Anime Lord Of The Mononoke Rings

Disclaimer: i haven’t really followed/properly engaged with the Lords Of The Rings IP basically since… the original film trilogy.

But yes, when WB puts out in theathers an animated feature lenght Lords Of The Rings movie directed by Kenji Kamiyama (GITS: Stand Alone Complex, Eden Of The East, Napping Princess, GITS Stand Alone Complex 2045, Blade Runner: Black Lotus) in anime style, my interest is EXTREMELY piqued.

Taking place 183 years before the original film trilogy, the story concerns the destiny of the Helm House, as Helm Hammerhand suffers from internal strife and is then attacked by the wild tribes in the region, united by a vengeful man named Wulf, that leads them to war, with the Helm princess Hera at the forefront, eventually forced to hole themselves in the fortress of Hornburg, that would become known as Helm’s Deep.

It’s a weird combination because there’s a lot of might and barely any magic or fantasy stuff in this LOTR animated film, the animation by Sola Entertaiment (a not so random but still weird choice) it’s honestly kinda lackluster, as they have 2D animation overlayed on CGI backgrounds that opt for some kind of high fidelity “realism”, when it’s not just cheap 3D CG, or 3D CG passing as 2D animation, with a very inconsistent quality and the feeling this was kinda rushed.

The characters being so and so and the story having to retrofit and connect with later LOTR events don’t help, but i will say direction is quite solid, even with the animation issues and uneven quality it does deliver on the spectactle and pomp, it’s still enganging and very entertaining that its long runtime doesn’t bog it down.

A decent movie, even if it’s a weird yet familiar attempt to mine the LOTR IP to the bone.

[EXPRESSO] Sonic The Hedgehog 3 (2024) | Chaos Control(led)

Time for Shadow to enter the fray, in the third live action Sonic The Hedgehog film.

The plot sees Sonic and his friends Tails and Knuckles summoned to fight a new menace, Shadow, a nother powerful alien hedgehog that was sealed away for the last 50 years in a remote prison, until someone freed him, framing the defeated and basically retired Ivo “Eggman” Robotnik as the culprit, so the trio has to team up with the “Eggster” to find what is going on..

The first one was ok, the second i liked more and felt was a step up from the previous one, and once again this is an improvement, upping the stakes, introducing new characters , managing to pick up the right/good elements from the videogame series (Sonic Adventure 2 in this case) and use them well in this new narrative, committing to its 90s ‘tude even more by having Jim Carrey go full Dumb And Dumber as he plays two characters, both “Eggman” and his grandfather, Gerald Robotnik, doubling the slapstick ham and sillyness, for better or worse.

Honestly, i do enjoy Carrey doing some of his old schtick, even if it’s a bit too much at times.

Also, the effects and CG for Sonic and friends are top notch, arguably the best they’vee ever been, seamlessly blended, he action delivers some fun corny “DBZ but even more for kids” fights, and it does manage to be silly and referential but without being grating, even for adults.

While i find it to be a quite decent kids film, honestly it’s about as good as a Sonic live action filn could have been, in both spirit and form, and while the post ending credits scenes tease of more, it is the cap of a trilogy, providing some closure indeed.

Ye Old Remaster Wsihslsti (for Saint Nick)

A bonus round, meant for the previous “draught”, but it still isn’t Christmas, as Mr. Wright would point out, so enjoy!

Since the industry is experiencing the inevitable resource creep and is eventually forced right now to reap what they sow, as the new consoles “have no games” because mainstream big budget videogames have pigeonholed themselves into a situation where is too expensive and takes too long to even make one of these (emulating the big budget cinema industry they wanted so much to be to a tee), remasters have been the way too go.

Old crap with new paint or fixes to the rope itself takes still less than making a new game from scratch, is easy as you can cater to the evergrowing nostalgia market (due to the gaming populace aging because natural entropy is a thing and your flesh will fail you, eventually) longing for ages long gone, be it the Atari early days or the mascote platformer craze of the 90s, you can safely bet on an already established name, and the market is big enough that even obscure shit like Felix The Cat videogames of yore and Bubsy can get a collection with improvements, quality of feature, and shady publishers like Piko Interactive can publish in 2022 (on Steam at the moment, with console releases coming) a somehow buggier, worse looking version of Glover than when it launched on Nintendo 64. In 1998.

Be it collections of enhanced ports or remasters that just update the graphical side of things, the public craves and buys these for a variety of reasons, publishers are more than happy as it cheaper all together, so in the spirit of the time i will be dotting down my own wishlist of remasters/ports/re-releases that i would like to see.

Order is casual, btw.

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