[EXPRESSO] Spider Man: Brand New Day (2026) | Un(Thethered)

I remember quite liking No Way Home, for better or worse, but it has been a while, and it’s not like it matters, i was gonna see this away, i did want to see it.

In a way i feel bad because i think this one is actually trying to be less shackled by the MCU stuff, and it stings because it almost succeeds, as in, it manages to do some good emotional stuff with the character of Peter Parker, as he struggles to reconcile with the fact he still feels fragile and alone, despite being able to become NYC resident hero once again… we’ll because he can do so as everyone forgot about him at the end of No Way Home.

While some ideas like having The Punisher as an ally-ish character to Spidey is nice, and there are some fun action scenes, there’s no denying of the second half being overly long and overburdened by the ties to the “MCU obligations” of having to seed stuff for future films, which also entails the admittely better than usual villain (which i’m not gonna spoil), an entity that goes around possessing people’s minds/body hopping and using them to search for something kept hidden by a governative company specialized in repairing propery damage caused by heroes and villains activities, while Spider Man has to deal with his body undergoing unexpected mutations…

Even putting aside the villain’s plan actually makes no sense if you think about it (and that Spider Man has basically Big Brothered the entirety of NYC), then there’s how the climax is resolved identically as in Thunderbolts, are we at the point of recycling climaxes almost verbatim?

This in contrast with the cast actually giving some of the better performances in these films, so, overall, i’d say it’s decent.

August Augurs, the Fall-Winter schedule and changes in 2027

As a reminder, the blog will go on the usual break on the 16th, and it will resume full activity on September 1st.

As for the remaining august days, all the planned full lenght reviews, though in terms of One Piece content, only the review of Season 2 of the live action Netflix adaptation of One Piece will release as planned, sadly the one for Gigant Battle won’t be ready in time, and i’ve decided not to rush it.

EXPRESSO reviews for Hokum and Spider Man: Brand New Day will arrive soon enough on the blog.

The main big change i wanna announce is, after deliberation (and also because i’m between jobs now) i’ve decided to dedicate myself more about writing down a book about giant monster cinema (and maybe move into video content stuff) in the coming future, so next year the schedule will be more or less done on a “when and if i can” basis, i’ll still make some sort of plan but basically i will allow myself to wing it or scrap things.

This won’t affect much or at all the schedule for September and up to Dicember-early January, as most of the work has already been done or is already on its way to be completed, or already “set in stone” either way.

I’ll still work on the blog and keep updating it, and this doesn’t mean i will sunset older rubric, mainstays like Giant Monster March, The Spooktacular Eight, Musou/Melee May will remain and so on, EXPRESSO either.

Also, i’m gonna address it here before i forget: while i doubt we’ll even see it here in theathers before October (if at all), i won’t be covering Eli Roth’s Ice Cream Man remake in any form, as he’s been using GenAI shit in it, and not for minute details either, plus i learned in the fallout that he’s even more of a piece of shit i’ve though/remembered, and it’s not like we’re gonna miss much anyway, given his track record of “quality” (Thanksgiving was quite fun, admittedly) and the movie reviewing poorly even ignoring Eli Roth himself and the GenAI sequences…. we ain’t gonna miss out on anything of value, let’s be real, i’m surprised he still pretends to be relevant.

Bad CGI Sharks (2019) [REVIEW] | #thesharklist

With a title like that, you know you’re either in for something that will serve as a perfect snapshot of the era, or you’re gonna eat some rotten bait, punished for willingly walking into an ACME trap.

I do like how to the point it is, like, you already know how crap these modern shark movies are, we’re gonna come clean and maybe lower your expectations even further to the point you may actually like our film, if it can actually somehow rise above being another self-deprecating joke stretched to feature lenght runtime?

This one was also surprisingly elusive since it never streamed on something available here, and out of pure stubborness i ended up importing the US DVD release, i guess Wild Eye Releasing has an exclusive deal of sorts just with Mark Polonia.

That said, this is in a way the “bad shark movie to end all shark movies”, despite some issues we’ll go over, after we go over the plot, because Bad CGI Sharks actually has one.

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[EXPRESSO] Pokemon Champions iOS/ SWITCH | Pokécore Posse

While this launched earlier on Switch (as Pokemon F2P games do nowadays)…. i couldn’t be arsed, but since the iOS/Android version released recently, i figured i’d give Pokemon Champions a proper go.

Pokemon Champions is indeed what you’d think it was and what it is advertized as, a competitive focused title that it just about the Pokemon battles, with a sprinkle of context-story of you being a new promising Pokemon Trainer that “inherits” a gym in the city of Frontieropolis, and you’re expected to bring it glory by raising the ranks.

Combat is the classical turn based affair of the series, which is good, as is the idea of streamlining info, explaining move effects more clearly, letting you customize aspects like IV or the pokemon natures, to help new players get ready to battle ASAP…. problem is the tutorials given are shallow and lackluster, not even properly explaining all weather effects or how these work against or alongside priority moves.

This means longtime series players that already knew the many systems and all the combat intricacies will immediatly have an edge, and there are no NPC battles to let players learn on the field before entering ranked or random.

Plus, aside from some roster “omissions”, there isn’t much content yet, and in a strange effort to balance itself despite the F2P economy, the single currency can’t be bought with money, but you can get bundles of deluxe training items, the expected “Battle/Season Pass”, and Pokemon Home support means the hardened Pokefanatics can import meta-relevant Pokemon of recent series titles from there.

It’s a pity because otherwise it’s actually fairly decent, an actually solid foundation, and even with its F2P economy and tutorials nowhere as in-deep as needed, it does manage to make competitive more accessibile, which i think it’s good.

[EXPRESSO] The Odyssey (2026) | Our 1UP Man

I will say that there are legitimate criticism to be made about this new Nolan adaptation of the greek epic, especially those about historical accuracy, in a movie that opts for a realistic war movie-ish tone…. but on the other hand, what did people expect when Anne Hathaway is Penelope and one of the first thing we saw about the film were those superhero style armors?

Since it not even a 3 hours long film, it doesn’t opt for a complete retelling, but in line with Nolan’s style, the whole thing is framed as “ memory box/machine” for Odysseus to unravel as he wakes up from 7 years of oblivion (as the lotus flowers he was fed make people forget) on Calypso’s island, this after ending the 8 year longs Trojan War via his wooden horse ploy, and had many adventures on his attempt to reach his home island of Ithaka.

There his wife, Penelope, has held off contenders to the throne for 20 years via a scheme, and his son, Telemachus, that still believes his father is alive, goes searching for him, while Odysseus himself comes home posing as a vagrant, only to prove his identity and slaughter the disrespectful contenders that leeched off his hospitality.

It does most of the expected stories of the epic, while taking various liberties (especially in the Polyphemus encounter) and arguably omitting a lot, but i’ll say that despite some flaws (the superhero style armours, trying to frame the Greek morality in a certain way, the Hollywood casting), Nolan’s The Odyssey does live up to expectations, delivering a powerful rendition of the poem in a way that calling “epic” does actually seem fit, it has that gravitas and majesty of the old Hollywood, it’s arguably one of Nolan’s best in a while too.

The Mysterious Island AKA Odysseus And The Giant Polyphemus (1905) [REVIEW] | Odeon Days

You know me, i’m not one to go try and please the algorhythm, and since there’s no really much in terms of full lenght features trying to adapt the whole Odyssey itself (there is a recent UK production called Itaka: The Return, but even that is mostly focused on the titular return of Odysseus at his home in Itaka after decades, and not much else)…… you know what, we’re going REALLY back this time around.

Not to the 70s miniseries for TV, back to the 1900s, when cinema was in its “puppet stage”… actually, more aptly it’s “parlor trick era”, since today we’re talking about one of the many films (by now not even registering as short films, or shorts) by the profilic primordial magician of cinema, Georges Meliès, which i feel needs no introduction, otherwise this will turn into an introduction to the early days of cinema, but basically, he was a magician in the literal sense, a stage magician but using film as his tool, and to which we owe a LOT of early cinematic special effects, which now look primitive, but sure as hell weren’t when people weren’t used to video footage of any kind.

For the time it must have felt like real magic, to say the least.

Even more impressive, Melies had been doing these films for a decade, so in a way it’s not too surprising this 1905 adaptation isn’t more remembered than his Voyage To The Moon or The Impossible Voyage, despite not being lost or anything like that, quite the opposite, since – as far as i know – this always appeared in the catalogues of production by Melies’ company, Star Films.

Sure as hell it doesn’t help that its original title was L’ilè De Calypso, literally “Calypso’s Island”, even less when it was sold internationally as The Mysterious Island, or given the subtitle of “Ulysse et le geant Polypheme”, Ulysses And The Giant Polyphemus.

Continua a leggere “The Mysterious Island AKA Odysseus And The Giant Polyphemus (1905) [REVIEW] | Odeon Days”

Disgaea Mayhem PS5 [DEMO] | FIRST IMPRESSIONS

So, yeah, NIS hasn’t been too vocal about it, but yes, they are doing basically “Disgaea Musou/Warriors”, just in-house, and it comes out on the 23th, in a couple of weeks, i’ve actually preordered the Limited Edition this time, but i’ve seen the demo pop up, might as well give it a whirl.

And let’s just say i wasn’t impressed… actually i was baffled, but for different reasons that you might think.

The reasons being that this is an AWFUL demo.

Like, it’s become clear NIS has no faith in this game, but a demo like this feels just short of self-sabotage, like they actually want this to fail? What the fuck is the point of even throwing this together?

The demo already befuddles on the first impact because there is no story or cutscenes at all, you’re thrown into an empty little hub with a single Prinny to talk to in order to access the three levels/stages on offer; so already if you wanted Disgaea’s style of comedy you’ll have to check the inventory for the “demo weapons, not for sale” bit in the info boxes.

What the demo does have is three special demo stages, but they sure don’t feel special, they are of slightly rising difficulty, but barely so, and they are so short that i was able to see all the content in the demo in about 15 minutes.

Some demos give away too much, but the one for Disgaea Mayhem is exactly the opposite.

Continua a leggere “Disgaea Mayhem PS5 [DEMO] | FIRST IMPRESSIONS”

[EXPRESSO] Supergirl (2026) | Poco Lobo

Following the 2025 Superman reboot by James Gunn, we now have the spin-off/sequel-thing of Supergirl, about Kara-El, the cousin of Superman himself, as she is forced out of her drunkard-vomiting in the back of the space-caravan lifestyle when she defends a young girl in search of a mercenary or anyone able to kill the evil space brigand that killed her entire family, and said intergalactic thug almost “John Wicks” her dog, forcing Kara/Supergirl to track the bastard down so she can get the anti-venom she needs to save her dog Krypto, and aid the local girl along the way.

This brings the young girl and Kara to also stumble upon the legendary intergalactic bounty hunter Lobo (played by Jason Momoa)….

It’s a coming of age story of Kara actually becoming Supergirl, a relatively small side adventure for her which also gives us a bit more background on the fall of Krypton (in this continuity anyway), with relatively small scale, and its fine, i don’t think this was ever meant to be much more, though the script fails to capitalize on its themes of sisterhood, and it’s too bound to Superman, not just in the sense that Kara is made to be not that different character wise, but also how the film is directed by Craig Gillespie trying to imitate Gunn’s style.

And while it is a big cameo in the end, it’s undeniable that having Lobo helps a lot in making the film rise above general mediocrity, and you kinda wish he was given more space (shame they canned his movie), or that the movie actually made the emotional turmoil deliver the proper punch they are going for, which doesn’t quite do, but it’s still above average and there’s some fun action to it, making for a decent superhero film.

Snakes On A Train (2006) [REVIEW] | Poco-loco-motion

Since we took the opportunity to review Snakes On A Plane some time ago for the movie 20th anniversary and the 4K UHD Bluray rerelease by Arrow Video meant to celebrate that, i guess it’s inevitable we cover the mockbuster version the Asylum cooked up the same year, as in, Snakes On A Train.

I mean, why not, i got the UK DVD release for peanuts years ago, might as well.

As with most of their mockbusters, the plot is legally distinct from the movie whose cottails they’re riding on, and just shares the same idea/copies the same gimmick, this time a public transport vehicle being filled with killer snakes, a train in this occasion as it’s cheaper to shoot.

In a way, this should have been a really fuckin easy one.

Continua a leggere “Snakes On A Train (2006) [REVIEW] | Poco-loco-motion”

Earth Defense Force 4.1: Wing Diver The Shooter PS4 [REVIEW] | Bullet Ant Hell

To further prove how Earth Defense Force 4 port-expansion for PS4 and PC, EDF 4.1: The Shadow Of New Despair, was when the series really started getting popular worlwide, D3 Publisher figured just making DLC mission pack for the main game wasn’t enough, and so had developers Clouds Inc and Giga-Rensya Inc spun a spin-off game from EDF 4.1 assets, releasing first as a digital download on PS4 and then PC via Steam.

This being Earth Defense Force 4.1: Wing Diver The Shooter, which indeed focuses on the Wing Diver unit/class, presenting a “gaiden” story of sorts that has a Pale Wing/Wing Diver unit face off alone against swarms of enemies, but this time in a 2D vertical shmup fashion.

Sounds fun and frankly it’s perfect to make a spin-off in this style off a series that already has so much “arcade DNA” in it, there’s very little more arcade than 2D shmup action.

Sure it used 3D models from the mainline game of the era, but gameplay is classic 2D spaceship shooter that scrolls and for which “tate mode” is a thing…. which i have to admit feels weird, since you basically never miss the enemies even though they look more in the distance or foreground, there’s a bit of disconnect due to them reusing the 3D assets from the EDF 4.1.

from a technical standpoint, this is basically D3 doing the ol’ Tecmo Koei thing of fashioning out a new Samurai or Dynasty Warriors spin-off from an earlier mainline entry, it basically reuses old assets A LOT, the same enemy models, with some little new in terms of enemy variants or new stuff in general, aside from the mission dialogue, with the usual cheesy so bad it’s good english voice acting we’ve come to expect (and love) from the series to accompany the wafer thin plot that sees basically a Pale Wing/Wing Diver squadron on their own separated mission, one that runs concurrently to the events of EDF 4.1 story. Or something. Doesn’t really matter much.

Continua a leggere “Earth Defense Force 4.1: Wing Diver The Shooter PS4 [REVIEW] | Bullet Ant Hell”