The Iconic Maintenance & Content Arrangement Break

As i said i would, i’ll be taking a break from full length reviews for a week sometimes near mid-May in order to properly flesh out the blog with more than rudimentary pages, updating rubrics, hopefully doing some cleaning of the PC itself, stuff like that.

While a bit earlier than anticipated, i will be doing so from the 9th of May up to the 16th (included), EXPRESSO reviews as already said will happen regardless, the one for Mortal Kombat II is actually planned to drop on the 9th, coincidentally so.

Also, i had to make a last minute change to the line up for Melee May, and since i didn’t happen to have something already prepared that could fill in/fit with the genre, i will be doing a completely unrelated, different review to close off the month.

Also no, i do not plan to do a review of the Mandalorian film that is coming out late this month, if it happens i guess you’ll be reading an unplanned EXPRESSO review.

As a last, last note, i saw the teaser trailer for the new Resident Evil movie that is gonna be directed by Zach Creggers (Barbarian, Weapons, Keeper). Looks good, and while there’s nothing very “Resident Evil” about it…. that might actually be for the best, let’s be honest, not that the fans deserve it (they didn’t even deserve the decent Resident Evil: Welcome To Raccoon City), as they really want stuff like the crappy old Paul W.S. Anderson ones, just with the plots being 1 to 1 the ones in the games.

And asking for the series they allegedly like to keep pumping out shit on the same quality as Return To Silent Hill… is definitely a hill to die on.

But i guess we’ll see about that, once the frothing stops and we actually get to see the actual film.

Peace.

30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter

SNK released an official video celebrating the Metal Slug’s 30th anniversary a few days ago.

The video itself it’s nothing too special, just a thank you using footage from all mainline Metal Slug games (and Metal Slug Defense-Attack too), but it ends with a message displayed on a NEO GEO cabinet: “MISSION REBOOT”.

Obviously a teaser for a potential new mailine game in the future, i’d argue about damn time since the new Saudi prince-owned SNK had been pushing out a plethora of F2P gacha titles using the Metal Slug license, ranging from crap to ok, MS Awakening was actually ok as in it was as close as you could get to a proper MS title…. for a F2P thing, so getting an actual, proper Metal Slug game would be nice.

I mean, given the current nostalgia-driven market and how it has been almost 2 decades since the last mainline MS game, Metal Slug 7, released for the DS in 2008, then ported-expanded on PSP, Metal Slug XX came out in 2009, and that version was rereleased on modern consoles back in 2018, almost a decade ago already.

So the fans have been starved enough, and this comes alongside PlayOn rereleasing a new version of the home console version of the Neo Geo hardware, the NEO GEO AES +, which will have newly made carts for the console but also will be compatible with the old ones.

Continua a leggere “30 Years Of ROCKET LAWNCHAIR, Kombat In The Street and The Shark Summer Parter”

The Late January “Drought” Filler Post

the Pirate Warriors 4 DLC Pack 8 review is in the works, due to internet issue i couldn’t get around to it as soon as i wanted, same for the EXPRESSO review of 28 Years Later: The Bone Temple, which is coming, but not this week, can’t say it’s quite a drought as expected since the new Paolo Sorrentino film came out a week ago here, and the new Silent Hill film just released today here too (i dunno why we get international non-festival early dates for these, i really don’t).

Uni duties also got in the way, but reviews are coming soon enough.

Platformation Time Again: The “WAH” Heard All Around The World & Ubisoft Oldies

the Nintendo back catalogue offerings have been very little and mostly minor, so i was surprised to see all of sudden some old Ubisoft titles surface as part of the N64 Classics app, Rayman 2 not so much, but i did not expect at all to see a rerelease of Tonic Trouble, a mostly forgotten Ubisoft platformer-puzzler of that era that can be seen as a sister game to Rayman 2, which in return has been re-released to hell and back, and one whose N64 version isn’t exactly the most praised or definitive, but it’s good to have that too, since the two games kinda go together, in a way, and will be available on the service (which does require having the Expansion Pak tier of NSO subscription) on Dicember 17th, so very soon indeed.

Also, this happening a mere month after i bought an used copy of Tonic Trouble on the N64 is definitely a timing of all time, but what can you do?

I could take this as a sign of sorts, but the full lenght review for that on the rubric will have to wait at least until May.

Even more surprising, is the Gamecube Classics for Switch 2 adding off Wario World, the only 3D platformer outing for the “evil Mario” himself still, one i had mixed feelings about but personally felt it needed a follow up of sorts, a second chance since it’s not exactly a great game, even when it came out the Gamecube had way better platformers to offer, but i do have a fondness for it.

I did actually review that at detail before, but i’m gonna play it from scratch on the Switch 2 Gamecube app to see if i changed my mind about it or not, so expect that kinda extended rewrite somewhere early 2026.

The very early December grabbag update post: Dinos, Animatronics Boogaloo, Letting It Die, PS5, and winter breaks

Time for an update post as Dicember looms very close… and is here already.

As previously announced, the first week of December i will be taking a break from full lenght reviews, which will resume on December 8th, on a weekly basis leading up to Christmas, and of course 12 Days Of Dino December.

Which will go on as always, no big changes.

I will have reviews of the new FNAF film out, and i guess the third James Cameron’s Avatar film, because that is a thing, and one i do not care for, i’d rather have Cameron work on that Alita Battle Angel sequel, if he’s willing to gamble zillions into a series, better than his First Nation alien Smurfs saga that apparently no one cares for but will see to go anyway, though the more it goes on the faster it might cull itself out (if you break records, then it becomes increasingly hard to keep doing that on a regular basis), so nevermind.

Continua a leggere “The very early December grabbag update post: Dinos, Animatronics Boogaloo, Letting It Die, PS5, and winter breaks”

the Midtober Post Of Pokemon, Halloween Movies releases and Stuff

So yeah, let’s do a “checkpoint” post.

Movies wise, most of the big or relevant releases here have been pushed for a Halloween or Halloween adjacent release, meaning it will all be crammed in 2 weeks and so far it has mostly been drought (aside from Ari Aster’s Eddington and the new Guadagnino film, After The Hunt), so it’s gonna be a mess to play catch up.

At least the Chainsaw Man film comes out a week before Halloween, where not only they decided to release the Toxic Avenger reboot (guess i’m gonna watch this one, after all), but the very same days also premiere here the new Luc Besson Dracula film (a weird proposal i must say), Guillermo Del Toro’s Frankenstein and the new Lanthimos sci-fi comedy Bugonia.

Also, i have to get around to see Alice In Borderland Season 3, i meant to but still haven’t at the time of writing.

in terms of Switch 2 releases, i will be doing EXPRESSO reviews of Pokemon Legends ZA (which i got today because Nintendo itself broke D1) and later Hyrule Warriors: Age Of Imprisonment, at my own pace but since the full reviews will be late (especially late in the case of the new Hyrule Warriors game), these will come out as soon as possible.

Maybe i’ll whip up a hands on of that Bubsy 4D, since they released a sizeable demo on Steam and apparently it’s good, actually good, not just comparatively better than shit.

Hex Maniacs, Shreks, and the Tecmo Koei Warriors From Hell (Deathstalker not included)

Time for more unasked general ramble posts, mother’s favorites.

So we finally got that Pokemon Presents (AKA the Pokemon Direct) a few days ago, and alongside them bringing back a successor of sorts for Pokemon Stadium (might as well, since the NSO rerelease of the N64 games are just emulated versions that can’t connect to any active Pokemon system/software/archive-bank in order to substitute the original “Transfer Pak and Pokemon Red/Blue/Yellow cartridge” method to import , hence are truncated experiences), the highlight was undoubtly the first actual trailer and gameplay footage for Legends Pokemon ZA, which will bring us back to Pokemon X & Y region, Kalos, now expanded and incorporating wild/unkempt areas for the wild Pokemon to roam about.

And count on the Pokemon fanbase to find what’s likely the new design for the Hex Maniac trainer class in a ridiculously tiny smidge on the Kalos map image they revealed.

Continua a leggere “Hex Maniacs, Shreks, and the Tecmo Koei Warriors From Hell (Deathstalker not included)”

So (not so) few words about Donkey Kong Country Returns HD

Planned to do this earlier but i got carried away and basically i’ve almost finished the game (most likely i’ve already did by the time this gets out), but i’m gonna chime in now, as there’s no planned full lenght review for this release of Donkey Kong Country Returns.. not a regular one, i’m preparing a full on Platformation Time Again piece but i would love to revisit at least the original SNES DKC trilogy before on that rubric (we can cover the Donkey Kong Land subseries later).

So here we go.

First, i’m glad we’re finally having a version of Donkey Kong Country Returns freed of the fuckin mandatory motion controls and not stuck on 3DS, as make no mistake, DKC Returns was and still is an amazing platformer and a worthy heir of DKC heritage/legacy, surpassed only by its sequel, Tropical Freeze, so damn good it almost make me ok with Retro not making a third one.

Also because, motion controls being optional this time around, the game is the same in terms of content (while incorporating the extra levels made for the 3DS port)…and the port mostly is ok.

Continua a leggere “So (not so) few words about Donkey Kong Country Returns HD”

Ye Old Remaster Wsihslsti (for Saint Nick)

A bonus round, meant for the previous “draught”, but it still isn’t Christmas, as Mr. Wright would point out, so enjoy!

Since the industry is experiencing the inevitable resource creep and is eventually forced right now to reap what they sow, as the new consoles “have no games” because mainstream big budget videogames have pigeonholed themselves into a situation where is too expensive and takes too long to even make one of these (emulating the big budget cinema industry they wanted so much to be to a tee), remasters have been the way too go.

Old crap with new paint or fixes to the rope itself takes still less than making a new game from scratch, is easy as you can cater to the evergrowing nostalgia market (due to the gaming populace aging because natural entropy is a thing and your flesh will fail you, eventually) longing for ages long gone, be it the Atari early days or the mascote platformer craze of the 90s, you can safely bet on an already established name, and the market is big enough that even obscure shit like Felix The Cat videogames of yore and Bubsy can get a collection with improvements, quality of feature, and shady publishers like Piko Interactive can publish in 2022 (on Steam at the moment, with console releases coming) a somehow buggier, worse looking version of Glover than when it launched on Nintendo 64. In 1998.

Be it collections of enhanced ports or remasters that just update the graphical side of things, the public craves and buys these for a variety of reasons, publishers are more than happy as it cheaper all together, so in the spirit of the time i will be dotting down my own wishlist of remasters/ports/re-releases that i would like to see.

Order is casual, btw.

Continua a leggere “Ye Old Remaster Wsihslsti (for Saint Nick)”