One Piece Pirate Warriors 4: DLC Pack 8: Special Selection PS4 [REVIEW]

Gotta admit, i kinda expected this one to release in early February, but nope, that “Early 2026” turned out to be indeed very early, as in, this DLC Pack just released January 22th, as in, 3 days ago.

I guess why not since it was also the pack that revealed earlier who was gonna be in it, after all, people were eager to see who alongside Enel (which was indeed as obvious a prediction as it could have been) made the cut from the OP character popolarity survey polls’ results, with DLC Pack 8 being the “Legends” one, so to speak, more than the previous Egghead Pack.

(probably is also due to TK demands since the Dynasty Warriors Origins extensive DLC/expansion Visions Of Four Heroes came out the same day, and alongside the Switch 2 release)

I’m not even gonna try and say once again that this might be the last DLC pack for Pirate Warriors 4 as a whole, only to have to rectify that months later, especially now, as i will explain.

As most of you already know, this specific DLC character pack is a fan favourite heavy selection, and while Enel and King were the easily predictable guesses everyone thought, i was pleasantly surprised to see Zephyr/Z from One Piece Film Z made the cut, as i said before, very happy about that, can’t deny i’m a big fan of him and that film as a whole.

No Kaku playable, but i’ll take “Mr Z.” gladly, guess japanese fans do love him more than most expected, and how these polls are often made to be skewed towards the new popular characters seen in the anime.

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12 Days Of Dino Dicember #58: The Crater Lake Monster (1977)

For our entry on what now is the “Nessie subcategory” of Dino Dicember, we’re going away from the Irish lochs and into the b-movie version of Northern California, with The Crater Lake Monster.

Directed and written by Richard D. Stromberg, this is an infamous one, indeed, often hailed as one of worst giant monster films ever made, or at least one of the cheapest ever put into production, and unsurprisingly it has received the Rifftrax treatment.

The plot is an obvious, deliberate throwback to monster films of the 50s, and was originally meant to be about the Bigfoot, but due to a glut of films on the cryptid, Stromberg figured it would be better to go even further back and make it about dinosaurs, why not,

Archeologists find a cave in Crater Lake that has wall drawings depicting humans fighting something that looks like a Plesiosaurus, incredibile evidence that dinosaurs did actually exist in the same time as humans. Pity that a meteorite lands in the lake, causing a cave-in that completely destroy the discovered caves system and its wall drawings.

On the bright (?) side, the meteorite seems to revive or awake a long dormant creature within the lake, a giant plesiosaur akin to the more famous Nessie.

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12 Days Of Dino Dicember # 54: Jurassic Island (2022)

If you are gonna make a low budget dinosaur film, i can’t nor will stop you.

Obviously, how else i’m gonna keep doing this rubric otherwise?

Still, consider this a courtesy more than a request: please call it anything else than “Jurassic Island”. There are simply way too many films titled as such.

I understand wanting to keep the “Jurassic” in as it helps shows up in searches (and fooling someone into renting this, believing it’s one of the big budget Jurassic Park/World films), just fucking choose another noun.

Plus it is makes it sound like it’s a kids film… which is very rarely the case.

Might as well ask since it’s not like i have much to say about the plot.

So much i would be tempted to just outright skip it.

I mean, what do you think the plot for a movie called “Jurassic Island” is?

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12 Days Of Dino Dicember #52: Baby: Secret Of The Lost Legend (1985)

Unlike the other 1985 film review for Dino Dicember this year, this one is indeed a proper dinosaur film, and one that does know the target demographic its going for, not that a title like “Baby The Lost Legend” would led to people assuming the opposite.

It’s also another dinosaur themed by Disney, this time under the Touchstone Films/Pictures label

like One Of Our Dinosaurs Is Missing, thought thankfully no “Yellow Peril” age chinese stereotypes, we’re moving to Africa as the movie premises involves a couple of archeologists trying to track down the local legendary monster known as mokele mobembe, whom happens to share many characteristics with sauropods, dinosaurs basically, leading the two to find a family of brontosauruses deep in the jungles of Congo.

The two are followed by the African military, which seems the dinosaurs as a potential treat and will have to escape them in order to save the baby and its parents as well…

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[EXPRESSO] Avatar: Fire And Ash (2025) | Cigarette Butts

Here we are again.

Somehow “disappointed”.

Sound silly, i know, the second one was admittedly a bit better than i expected and had some surprises in there… this one having a new Nav’i tribe of brutal savages (just short of being cannibals) isn’t enough to stave off boredom, but then again plot comes third or fourth more than usual this time around, taking a backset for just repeating almost verbatim the same plot beats of Way Of The Water, with some extra piles of new stuff that conveniently happens just because the script needs to -once again – free from capture these dumbass characters.

It’s pointless to be angry about an Avatar movie being another pile of shallow, utter nonsense, but this time around is even more boring dull nonsense that goes for a 3 hours equivalent of jiggling keys to infants, and it has framerate issues, which i don’t remember being a thing when i watched Way Of The Water in theathers just 3 years ago.

Maybe i got lucky back then, but regardless of how it looks that way, it’s distracting since it often fluctuates from looking like a big budget cutscene of a videogame, looking like we’re a HD camera feed from the set, looking actually cinematic, and so on.

It’s just insanely distracting and the added motion smoothing almost gave me a headache, and mind you, this was for a 2D screening.

I was reminded of something actually borderline unwatchable, Resident Evil: The Final Chapter, but the sentiment is there, as i wonder why Cameron keeps making tech demo movies for proven tech (or telling a worthwhile plot with this astounding technological prowess), or he just doesn’t go make videogames instead.

Not that anything of this matters, as people will go see this on droves anyway.

[EXPRESSO] Lupin The IIIrd The Movie: The Immortal Bloodline (2025) | Mystery Of Monkey

So, i did decide to just go see this new Lupin The 3rd film for funsies, i mean, i sure do love me some Lupin (and it’s a freakin institution here in Italy, so it’s already screening here), and is directed by Takeshi Koike, of Redline fame, i am in.

Problem is, i haven’t really kept up with Lupin many anime iterations, i’m more of a casual enjoyer, and this is meant as the conclusion of Koike’s “Lupin the IIIrd” subseries, maybe a send off for the character of Lupin itself, as it also takes story elements from the very first Lupin The 3rd movie, The Mistery Of Mamo.

Not that you needed this digest as the movie does a handy recap, which also makes it obvious this isn’t a random Lupin movie at all, but for what concerns this film, is about Lupin & the gang being lured into an uncharted island by someone that knows them very well, and forced to face not only the island venomous mists, but an apparently immortal being known as “Muom”….

I don’t know if this will actually be the last Lupin III film ever, doubt it, but it’s the first one in 30 frigging years made in traditional animation, and it sure as hell looks great, even with the occasional 3D CG bits for the monsters, it’s very stilish, the action is great, but it’s also lacking on plot and character development, despite the very strong start the pacing also suffers as soon as the story does, so it ends up being “almost good” but nothing feels properly developed, more focused on being stylish old school pulp action (more serious in tone than “classic Lupin”), which it is still fun, but the film does ultimately suffer from it.

Decent, but kinda disappointing.

[EXPRESSO] Frankenstein (2025) | At Stein’s Gate

Sadly no theathers in my area or close did limited screenings of Guillermo Del Toro’s Frankenstein, so i had to wait and watch in when it dropped some days ago on Netflix, like most people will,

Which is fine and all, but you know…

That said, i think it’s kinda funny to see how it compares against odd choice of Luc Besson doing a very romance heavy version of Dracula…when he didn’t get distracted, almost accidentally did a Dracula Dead And Loving It kinda spoof of sorts, and remembered he left the subplot with Christopher Waltz as Van Helsing waiting for a call back to be resolved.

Both films do indulge in the nature of their literary sources as gothic sacred beasts, but Del Toro’s version stands on the opposite of the spectrum, and unlike its recent take on Pinocchio, his retelling of Frankenstein it surprisingly simple from a conceptual standpoint, being a fairly faithful retelling of the story as written by Mary Shelley, even with the narration starting out at the end at the North Pole and then Victor Frankenstein telling his story and the Creature’s to the captain of the icebreaker ship that rescued him, then having the Creature tell his side of the tale.

Even at is most “unoriginal”, it is Del Toro doing one of the gothic magnus opuses, so it’s exactly what you’d expected from him, and i mean that in a purely flattening fashion, i really do, he obviously loves and treats Frankenstein with such respect i understand why not try a subversive take on it, despite how many times the story has been done in film, as it’s not pedantic in recreating verbatim the book, and strays enough to avoid it feeling like stale regurgitation, kinda needed given the sizable runtime.

Pretty good.

The Spooktacular Eight #31: Dante’s Inferno: An Animated Epic (2010)

As an Italian, it always tickled me silly how back in the late 2000s EA’s idea for competiting with Sony’s God Of War franchise was to pillage The Divine Comedy by Dante Alighieri and basically transform it into a power fantasy action game about saving a damsel in distress, which happens to be done by traversing Hell as described by the Tuscanian poet.

I guess because it was a well known public domain literary work that would also work as a quick and dirty band-aid to feign some refinement, and to be honest everyone was jumping on the hack n slash action game bandwagon at the time, so of course EA would have tried their hands at it.

Still feels fuckin random because they could just have made a Roman Empire themed hack n slash, but i guess they couldn’t push a marketing campaign literally encouraging to “go to hell” and the “sin to win” marketing shizzle.

I’m not even offended because this is so fuckin american it’s hilarious, i mean, sure, it’s based on Alighieri’s first book of The Divine Comedy as in it has the concept of venturing through Hell, it has a guy named Dante, a gal named Beatrice, and The Devil(TM) sure, it’s the same thing.

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Platformation Time Again #5: Yooka Laylee PS4

HISTORY

I’ve played Banjo Kazooie to completition. Twice.

Both on the N64 and the XBLA release pre-Rare Replay.

I’m prefacing this because i definitely fit the profile, i am the target demographic for retro plaftormers like Yooka Laylee, as i love the original Banjo Kazooie, like its sequel and even enjoyed that oversprawling excess that is Donkey Kong 64, and i love 3D collecthathon platformers from the early days of PS and Nintendo 64, especially if made by Rareware/Rare.

Heck, i love them so much i made this rubric. Twice.

When it was announced on Kickstarter, i was excited at the idea of a spiritual sequel to Banjo Kazooie, made by a team of ex-Rare employees, and they also got Grant Kirkhope back for the soundtrack. But i didn’t back it because the idea of Kickstarter and crowdfunding was still new to me, so i just waited for the game to come out.

Which eventually did, to mixed reception.

In hindsight, Yooka Laylee does deserve a spotlight and a place in the history of platforming games, but not for the reasons Playtonic might have liked.

To give some of the younger readers context, back then we were excited because Kickstarter projects would swoop in and serve a specific “niche” of games the big companies simply didn’t made anymore, as in they were chasing the more modern gaming trends of their time.

One of these “underserved niches” was definitely collecthaton platformer in the style of the late 90s and of the 3D kind, as 2D style retro platformer were already starting to get made for the audience that craved them, and aside from Nintendo franchises, 3D platformers as a whole were old hat, left behind by most of the industry as it hurled ever more into F2P monetization and “services”.

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