12 Days Of Dino Dicember # 57: The Jurassic Games: Extinction (2025)

As promised, here we are talking about the Jurassic Games sequel, as in the actual one.

I still can’t quite believe the Dinosaur World situation, despite reviewing it and explaing it’s linkage to The Jurassic Games series, i still kinda struggle to accept this absurd situation.

But this time Ryan Bellgardt is back with a proper follow up to his mash up of dinosaur film with sci-fi virtual battle royale shenanigans, more in the vein of the Running Man than anything else, now that i think about it.

Like in the first film, we are in a dystopian future where authorities force selected deathrow prisoners into a seasonal death show, The Jurassic Games, where they compete in a VR simulation against deadly traps and expecially dinosaurs, this time with the only one left standing being able to avoid death by lethal injection.

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12 Days Of Dino December # 55: The Invisible Raptor (2023)

Sadly i learned of this midway through doing last year’s batch of reviews for 12 Days Of Dino Dicember, so i wasn’t able to cover it back then, but we’re fixing that right now.

The idea is both cute and obvious as hell: a dinosaur film without the dinosaur.

More correctly, the dinosaur is there, it’s a velociraptor, but due to “science” it was made super smart AND invisible, escaping from the lab and going on a rampage, leaving it up to a disgraced paleonthologist (reduced to mascot costume shenanigans at a dino themed amusement park) to save the day from the invisible menace.

I don’t need to, but i will point out that this so obviously feels like them stumbling into a somewhat genius solution when they couldn’t afford the dinosaur in their dinosaur film.

The film knows everyone would have sussed that out immediatly, so it plays as a horror-black comedy that’s basically a spoof of all things Spielberg… well, mostly a flood of references mushed in together, with protagonist being Dr. Grant Walker, an appropriately named fusion of Indiana Jones with Dr. Grant and i suppose Chuck Norris’ character from Walker Texas Ranger, maybe?) as he teams up with an hapless security guard in trying to stop the invisible dinosaur, while everyone obviously doesn’t believe his story until it’s too late, Jaws style.

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12 Days Of Dino Dicember # 53: Primitive War (2025)

I wasn’t aware of Primitive War until a friend recommended looking up the trailer some time ago, and indeed it looked promising and actually kinda cool, like an actual effort and not just the usual low budget dinosaur drivel that we get nowadays.

I mean, if going for the Vietnam route worked for King Kong, it can work for a dinosaur film as well, why not? It’s at least something to shake up the formula.

And it also released earlier this year, so i didn’t have to dust this off from the crypt or something.

in 1968, during the Vietnam war, a Green Beret platoon goes missing during an operation, so a search & rescue team, named Vulture Squad, is tasked with a recon mission to locate the missing platoon, only for them to be attacked by dinosaurs.

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12 Days Of Dino Dicember #52: Baby: Secret Of The Lost Legend (1985)

Unlike the other 1985 film review for Dino Dicember this year, this one is indeed a proper dinosaur film, and one that does know the target demographic its going for, not that a title like “Baby The Lost Legend” would led to people assuming the opposite.

It’s also another dinosaur themed by Disney, this time under the Touchstone Films/Pictures label

like One Of Our Dinosaurs Is Missing, thought thankfully no “Yellow Peril” age chinese stereotypes, we’re moving to Africa as the movie premises involves a couple of archeologists trying to track down the local legendary monster known as mokele mobembe, whom happens to share many characteristics with sauropods, dinosaurs basically, leading the two to find a family of brontosauruses deep in the jungles of Congo.

The two are followed by the African military, which seems the dinosaurs as a potential treat and will have to escape them in order to save the baby and its parents as well…

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12 Days Of Dino Dicember # 50: Dinosaur World (2020)

I have been doing this long enough that i could tell this is a Chinese production just by the runtime alone, as it barely 80 minutes, like most of the stuff you can find on Chinese streaming platforms like YOKOU, or their equivalent channel on Youtube.

Well, i was half right, this is a Chinese-American production by a company called Flame Node (which just has this and something called “Clutch Shot” listed on IMDB) with mostly chinese or cino-american actors in the cast, and is also streaming on Amazon Prime Video (alongside other platforms) in some territories, and it has beloved social media comedian Steven He (aka the “EMOTIONAL DAMAGE” guy), whom also did star in a tokusatsu parody series called GINORMO, apparently.

Immediatly though i had a familiar feeling with the opening scene seeing people fight off dinosaurs with blaster rifles in sci-fi corridors… like didn’t Jurassic Games did the same maze as an activity mid way through the film?

The answer is yes, and immediatly after the title splash screen, it becomes obvious that this IS another copy of Jurassic Games, just this time done with the framing of “Dinosaur World” being a VR videogame coming off of its alpha stage and putting up a 5 million prize for partecipants to the closed beta, who will be picked randomly.

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[EXPRESSO] Alice In Borderland (Season Three) (2025) | Mistaah Jay

So, it’s one of those cases, as season 2 teased a “joker” card at the end, implying a continuation, despite the events seemingly having been wrapped up for good.

Fine, i guess, i assumed there were more volumes of the manga to draw from… there were not, Season 2 adapted that fully, and apparently this third season it’s not a direct adaptation of the sequel series, Retry, nor the prequel Border Road, though it (allegedly) takes some elements from those.

Years have passed, the survivors of “Borderland” have come back and forgot about the death games, moving on with their lives, but someone is bringing new people into that world, like a professor obsessed with the afterlife, while also stringing survivors from previous games back into the fray, including Arisu and Usagi….

It’s not even bad, but even just going blind into this third season there’s this air of contrived cop-out, it just feels like this wasn’t planned but imposed upon from the higher up that demanded another season of the show regardless, and so the writers had to wing it because “the content must flow”.

And to their credits, the new games (aside from the bullshit one with the fire arrows) are fun enough and do feel in line with the show, some of the new characters are somewhat interesting, but that and the crumbs of worldbuilding about “Borderland” aren’t enough to sustain or incite much curiosity, not helped by the timeskip that allows for some convenient off-screen characterization.

It just feels mostly unnecessary, existing because the series (allegedly) keeps breaking its own viewership records, and while it being shorter than the previous seasons is most likely for the best, i’m not gonna praise them for it since the ending teases a fourth one taking place abroad.

[EXPRESSO] Avatar: Fire And Ash (2025) | Cigarette Butts

Here we are again.

Somehow “disappointed”.

Sound silly, i know, the second one was admittedly a bit better than i expected and had some surprises in there… this one having a new Nav’i tribe of brutal savages (just short of being cannibals) isn’t enough to stave off boredom, but then again plot comes third or fourth more than usual this time around, taking a backset for just repeating almost verbatim the same plot beats of Way Of The Water, with some extra piles of new stuff that conveniently happens just because the script needs to -once again – free from capture these dumbass characters.

It’s pointless to be angry about an Avatar movie being another pile of shallow, utter nonsense, but this time around is even more boring dull nonsense that goes for a 3 hours equivalent of jiggling keys to infants, and it has framerate issues, which i don’t remember being a thing when i watched Way Of The Water in theathers just 3 years ago.

Maybe i got lucky back then, but regardless of how it looks that way, it’s distracting since it often fluctuates from looking like a big budget cutscene of a videogame, looking like we’re a HD camera feed from the set, looking actually cinematic, and so on.

It’s just insanely distracting and the added motion smoothing almost gave me a headache, and mind you, this was for a 2D screening.

I was reminded of something actually borderline unwatchable, Resident Evil: The Final Chapter, but the sentiment is there, as i wonder why Cameron keeps making tech demo movies for proven tech (or telling a worthwhile plot with this astounding technological prowess), or he just doesn’t go make videogames instead.

Not that anything of this matters, as people will go see this on droves anyway.

[EXPRESSO] Lupin The IIIrd The Movie: The Immortal Bloodline (2025) | Mystery Of Monkey

So, i did decide to just go see this new Lupin The 3rd film for funsies, i mean, i sure do love me some Lupin (and it’s a freakin institution here in Italy, so it’s already screening here), and is directed by Takeshi Koike, of Redline fame, i am in.

Problem is, i haven’t really kept up with Lupin many anime iterations, i’m more of a casual enjoyer, and this is meant as the conclusion of Koike’s “Lupin the IIIrd” subseries, maybe a send off for the character of Lupin itself, as it also takes story elements from the very first Lupin The 3rd movie, The Mistery Of Mamo.

Not that you needed this digest as the movie does a handy recap, which also makes it obvious this isn’t a random Lupin movie at all, but for what concerns this film, is about Lupin & the gang being lured into an uncharted island by someone that knows them very well, and forced to face not only the island venomous mists, but an apparently immortal being known as “Muom”….

I don’t know if this will actually be the last Lupin III film ever, doubt it, but it’s the first one in 30 frigging years made in traditional animation, and it sure as hell looks great, even with the occasional 3D CG bits for the monsters, it’s very stilish, the action is great, but it’s also lacking on plot and character development, despite the very strong start the pacing also suffers as soon as the story does, so it ends up being “almost good” but nothing feels properly developed, more focused on being stylish old school pulp action (more serious in tone than “classic Lupin”), which it is still fun, but the film does ultimately suffer from it.

Decent, but kinda disappointing.

Platformation Time Again #6: New Joe & Mac: Caveman Ninja PS4

HISTORY

Fiction has more or less cemented the general vision of the prehistoric past as “caveman and dinosaurs” for entertaiment media as a whole, despite the fact our unshaven ancestors did not live at the same times as the dinosaurs, there’s no hunting down brachiosauruses when the things had gone extinct 65 millions years ago, or writing middling yet kinda charming newspaper comic strips (the fabled “western 4-koma”) that can change that.

But it was not reality; it was the 90s.

Indiana Jones discovered ancient shit every so often, and Jurassic Park ignited the dino craze… no, the dino mania, got the fever for these ancient creatures sky high, and Data East, a company mostly dealing in pinball machines but also occasionally videogames, was more than happy to oblige and carpe the dino diem quick and hot, by releasing Joe & Mac: Tatakae Genshijin (the original japanese subtitle translating roughly “Caveman Fight”), better known worldwive as Joe & Mac: Caveman Ninja or simply Caveman Ninja.

The “Ninja” in the title is there because the 80s craze with the japanese born assassins still made for attractive videogame marketing, as fun and crazy as it would have been to have a game subtitled “Caveman Ninja” to actually have caveman ninjas…it’s just marketing.

But boy it worked, as Joe & Mac proved to be a smash hit for Data East, a very big hit (so big you couldn’t avoid it going into arcades even in my country as well), so much that many ports followed for basically every system of the era, including the NES (which was quite old back then) and many home computers, not the usual for a Data East game, so much it cameoed in Tumblepop, had a spin-off in the vein of Tumblepop itself, Joe & Mac Returns and eventually spawned sequels.

For reasons i will explain later, this also – if indirectly – counts as a review of the original Joe & Mac: Caveman Ninja game that released in arcades and today can be found as a Switch download, part of the Johnny Turbo branded series of releases…. Well, could.

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The very early December grabbag update post: Dinos, Animatronics Boogaloo, Letting It Die, PS5, and winter breaks

Time for an update post as Dicember looms very close… and is here already.

As previously announced, the first week of December i will be taking a break from full lenght reviews, which will resume on December 8th, on a weekly basis leading up to Christmas, and of course 12 Days Of Dino December.

Which will go on as always, no big changes.

I will have reviews of the new FNAF film out, and i guess the third James Cameron’s Avatar film, because that is a thing, and one i do not care for, i’d rather have Cameron work on that Alita Battle Angel sequel, if he’s willing to gamble zillions into a series, better than his First Nation alien Smurfs saga that apparently no one cares for but will see to go anyway, though the more it goes on the faster it might cull itself out (if you break records, then it becomes increasingly hard to keep doing that on a regular basis), so nevermind.

Continua a leggere “The very early December grabbag update post: Dinos, Animatronics Boogaloo, Letting It Die, PS5, and winter breaks”