Attack Of The 50 Foot Woman (1958) [REVIEW] | #giantmonstermarch

One thing that might surprise younger people is that despite its popularity, Attack Of The 50 Foot Woman ain’t a precursor on the trend of giant/miniaturized people, quite the opposite.

It’s also funny how is such a movie obviously conceived for the drive-in circuits, since it’s so short than of course it had to be shown as a double feature, that being Corman’s War Of The Satellites.

So short than to expand the runtime from 66 minutes to 75 for the TV version they had to basically reuse sequences, add a long crawl at the beginning and even fuck around with frames manipulation to artificially lenghten the thing. Jesus Christ, the desperation indeed.

In hindsight, one does learn to appreciate the efficiency of these cheap movies from the era, for better or worse they ended up not wasting your time as much as some crap movies now do, even if they clearly wanted to reach the standard 90 minutes, but in the “age of content”, these films being to the point are quite welcome in their brevity.

Even though often they are so more due to budget than anything else.

Continua a leggere “Attack Of The 50 Foot Woman (1958) [REVIEW] | #giantmonstermarch”

The Black Scorpion 1957 [REVIEW] | #giantmonstermarch

There are many giant monster bugs themed films from the ’50s, and if you made one back then, there’s a good chance that legendary fx maestro Willis O’Brien worked on most of them, curating the creature effects made in stop motion animation, and The Black Scorpion is indeed one of the less discussed 50s giant monster flicks, alongside the often forgotten-ignored piece of Eugenie Larie’s “dinosaur trilogy”, The Giant Behemoth, also with effects by O’Brien.

Yes, before you point it out, yes, a scorpion is not a bug per sé (and we’re gonna split hair, ants aren’t bugs either), is an arachnid, but it’s not like audiences cared about this back in ’50s, nor do they now.

Doesn’t really matter because if we can make it big, we can make a movie about it, thems the rules, and a scorpion is a really intimidating crawly for most, so why the fuck not?

Continua a leggere “The Black Scorpion 1957 [REVIEW] | #giantmonstermarch”

Here Comes The (Virtual) Boy Again

So because i’m a major league doofus, i actually preorder not the 20 bucks cardboard VR thingie to play the Virtual Boy on Switch/Switch 2, but the entire fuckin replica that costed me 80 bucks, because ultimately i’m a kindred soul to the protagonist of Shangri-La Frontier, we go hunting high and low for the kusoge, for the odd, for the grime undesired depths of the videogame scene.

Of course i’ve heard of the Virtual Boy, i’ve seen the AVGN episode, i’ve seen Nintendo itself take potshots at its failure too eventually in stuff like Tomodachi Life, but i was still curious, and there were some games i wanted to play on it proper, especially since this oddity never came out in Europe, so

I’ve played modern VR games occasionally at some arcades, so i was super curious to see for myself how the Virtual Boy measured up today via a big ass replica of the console itself, even if can’t load any games by itself and it’s an accessory needed to play via Switch or Switch 2, but sure as hell that beats me bothering to collect the original console and its library, i have to draw the line somewhere.

Gotta say, i was kinda impressed.

Kinda.

Continua a leggere “Here Comes The (Virtual) Boy Again”

Giant Monster March is a-ready to go-go once more

FIY i also had a hands on ramble about the Virtual Boy accessory for Switch 1 and 2 that i planned to release earlier, but didn’t due to having to tie some uni knots, that article will still come out, for now we’re once again about to begin the now staple rubric of the blog, Giant Monster March, which will have some “obvious” picks alongside some a lot more obscure pulls this year.

I really wanted to make it extra this year but couldn’t due to the aforementioned universitary education business taking a lot of my time, but after all, the new Monsterverse Godzilla film is scheduled for 2027, so..

Snakes On A Plane (2006) [REVIEW] | Legal Drinking Age Snakes

I thought of reviewing Park-chan Wook’s So I’m A Cyborg But That’s Ok, since it February and we recently got his latest film, No Other Choice.

But then an Arrow Video newsletter made me aware of them doing a Blu Ray/4K UHD release of Snakes On A Plane, which i promptly preordered.

I mean, we already did Tromeo & Juliet for the Valentine’s Day review, and i’m not sure we’re gonna bring back “Snake Month” this summer, might as well celebrate good ol’ Snakes On A Plane‘s 20th anniversary.

Yep, there’s no beating the “getting old” allegations, so strap that girdle up, take your pills, we’re going back to the very primordial soup, when Sharkenado wasn’t even a thought in the Asylum deseased pipeline of bullshit we’ll call a “mind”.

Oh, mind you, the Asylum did exist and in many ways proper started realizing who they really were due to Snakes On Plane, their had their proper epiphany in no small part thanks to this film, but we’ll discuss that when reviewing Snakes On A Train, sooner or later that review had to happen.

Continua a leggere “Snakes On A Plane (2006) [REVIEW] | Legal Drinking Age Snakes”

I.K.U. (2000) [REVIEW] | LGBT Robosexual Runner

While i most likely won’t be reviewing the new Wuthering Heights film adaptation, to prove my platonical love for you, the audience, i will review this film i found on DVD in a flea market, and no, it wasn’t on the porn section.

I know i had to get it, it was like, 5 bucks at max, and with a title that screams “CINEMA” as IKU gets a IGN certified “10 out of 10” just for reference-pun combo that is the subtitle “I, Robosex” added in the Italian DVD release.

Sometimes i get to find import DVD copies of weird state sponsored video art when i go thrifting, sometimes i pick up fully localized and officially distributed “technically not porn” like this.

So, the hell is this?

Continua a leggere “I.K.U. (2000) [REVIEW] | LGBT Robosexual Runner”

Tromeo & Juliet (1996) [REVIEW] | Troma Shaped Box

While i was adamant about never reviewing a Troma film again due to them defending Harry Knownles some time ago, after seeing the new Toxic Avenger reboot/remake i realized there’s no point as the company died years ago, the soul of it, anyway, and it’s sad that i somehow longed for when they were trash but punk for real, instead of pretending as they are today.

Plus, at this point, they have so little relevance left regardless, so whatever, as they have a right to keep trying to remake their old shlock classics (or do new installments on their old series like Class Of Nuke ‘Em High), so have i to review Tromeo & Juliet for a lark if i want (and so have you on this decision of mine, obviously), and because it’s that time of the year .

I was gonna say basically the same thing for the SGT Kabukiman review i planned last year, but that i had to delay, so i’ll refer back to this one for clarification in the future, instead of redoing the spiel everytime.

And i guess at one point i’ll have to do a full essay on Kaufman and Troma as a whole, because in a way it deserves more discussion that i’m giving it here, but let’s not get carried away, it’s time to revisit a Troma classic, their shlock loose retelling of Romeo and Juliet, with an obvious but also obviously catchy punny name, Tromeo & Juliet (still makes more sense than Gnomeo & Juliet).

Time to shit on Shakespeare, because why not?

Continua a leggere “Tromeo & Juliet (1996) [REVIEW] | Troma Shaped Box”

[EXPRESSO] Anaconda (2025) | Thunder Of The Gigantic Tropic Serpent

Yes, the Anaconda serie is back…kinda.

You might have heard of this reboot being in the works for a while, and it being as a quasi-January release here definitely did not feed any hype, not that there was any in the first place, gotta admit.

In case you didn’t, Sony decided to reboot the Anaconda franchise as a Tropic Thunder sort of dealio, not a bad idea in itself even though it already felt kinda masturbatory and “lazy” since Jack Black was already in Tropic Thunder.

This film sees some friends that meet up together and decide to actually follow up on their childhood dream of being proper directors, instead of being relegated to menial cinema-adjacent jobs like making video wedding invitations or playing tertiary one-line characters on TV shows, when one of them propose the project of rebooting Anaconda, one of their favorites.

This means not only writing the script, getting some funding, but also going to the Amazon river and hire a snake expert so they can “shoot the shit” there. But things gets messier when they find themselves involved with smugglers and actually stalked by a giant anaconda…

To be honest, this is noticeably better than i would expect it to be, it’s actually quite ok.

It would be better if it was able to be more original instead of doing again Tropic Thunder via Be Kind Rewind and if it was a bit less of a compromise between a more edgy and satirical take on meta-cinema and being also “safe for kids”, to say nothing about how it is fairly safe in the “self-poking humour” department.

But i will admit it has some surprises and it’s actually funnier than i expected, it’s decent and knows it’s for the best to keep runtime on the short side.

Platformation Time Again #7: Wario World NGC/SWITCH2

For context: i played and completed the original release on Gamecube, previously reviewed it (more than once), but i recently played it from scratch and finished it again via the Gamecube Classics app on Switch 2, so this review is technically a rewrite, but it’s de facto new, almost completely done from scratch and rewritten/improved/revised to reflect my opinions on the game after re-revalution.

HISTORY

Wario needs no introduction, having been Mario’s Nemesis since its debut on Super Mario Land 2: 6 Golden Coins, and having not only its own peculiar platforming series, but in 2003 it also branched off into a new genre, with the peculiar mini-games compilation of the Wario Ware series, which had just debutted some months prior.

Wario World was also a peculiar case since it was not only the first 3D outing for a series that had been 2D platformers or puzzle games of sorts (including the Super Famicom exclusive Mario & Wario, and his reskin of Bomberman games, Wario Blast), but was also not developed by one of Nintendo’s internal development teams.

It was actually handled by Treasure, a beloved software house known for classics like Gunstar Heroes, Radiant Silvergun, Guardian Heroes, Ikaruga, after their collaboration with Nintendo on Sin & Punishment proved successful, that lead Nintendo R & D 1 wanting to do so again, but this time on a 3D iteration of the Wario series/franchise.

Who would turn down to opportunity to work on a 3D “Mario” game with Nintendo’s blessing, after all?

Definitely not 2000s’ Treasure, which was in a kind of identity crisis, coming off of both Sylpheed The Lost Planet and Stretch Panic/Freak Out/Hippa Linda not being well received (nor selling well either) and them basically having to take on more and more licensed tie-in work, for anything from Tiny Toons to anime series both well known (like the Bleach DS titles and the excellent Astro Boy: Omega Factor) or obscure, like a shonen series called Dragon Driver.

Continua a leggere “Platformation Time Again #7: Wario World NGC/SWITCH2”

[EXPRESSO] 28 Years Later: The Bone Temple (2026) | Charity Zombies

Second part of the 28 Years Later trilogy, The Bone Temple follows up the honestly incredible ending of 28 Years Later, which revealed the “Jimmy” name written on corpses and houses as the namesake for – basically – a posse of cultish killers, like if the droogs from Clockwork Orange were based on reviled UK media personality Jimmy Saville.

This sequel follows up on them, but it’s also quite focused about the character of Dr. Kelso, which makes sense since he was the best part of previous film, as he tries to experiment on a specific “alpha zombie” he dubs Samson, while Spike is forced to enter the “Jimmies”…

it’s an interesting sequel, in the sense it does capitalize on the more interesting and unique parts of the previous films, Kelso’s “bone temple” and the “Jimmy gang”, as director Nia DaCosta (Candyman 2021, The Marvels) leans further with the juggling of different tones, with a scene that borders on being a Rob Zombie-esque delirium, and almost feels “out of place” , even if conceptually on the same vibe of “smoking a morphine joint with my zombie broski”.

This comes at the cost of somewhat downplaying the zombies, in a way, and a film that somehow feels a bit safer than the previous one, even though it arguably has a better pacing and could be argued it’s better than 28 Years Later.

It also feels like what it indeed is, the second part of 28 Years Later “part 1”, as the two films do indeed complete each other, making me wonder if the third and final entry (with a returning character appearing here at the end) will indeed feel as such.

Regardless, 28 Years Later: The Bone Temple it’s still quite good, even with some questionable choices, i absolutely recommend it.