Big Top Pee Wee (1988) [REVIEW] | Romancing The Weiner Tree

Need to preface this one by saying that the title might not imply what you think.

As in, newer generations (especially not from the US) most likely don’t know that “Pee Wee” isn’t slang for something (and i hope it never was), it’s just a comedy character played by late American comedian Paul Rubens, which developed the character of Pee-wee Herman with Phil Hartman (of Simpson fame), originally debutting for a sketch, then getting its own weird “kids comedy show” called “Pee Wee’s Playhouse”, and success eventually brought the Pee Wee persona to the big screen, with Pee Wee’s Big Adventure (1985) also being the first feature lenght film directed by Tim Burton, with also Danny Elfman debuting here as a composer.

I didn’t grow up with the old show as i’m not american and “too young for that shit” at the time, but with the Burton film arriving here too i remember vaguely Rubens face, but regardless, the film launched Burton’s (and Elfman’s) whole career and is still fondly remembered.

I rewatched this very recently, like two weeks ago, and i can say it still holds up, a surreal cartoony live action ride brimming with irony and zany humour under its own mask of false naivetè.

Given, you have to understand what “Pee Wee Herman” is, and basically he’s a flamboyant manchild that dresses up like a golden age ventriloquist dummy, moves like one too, has a weird laugh, a child-like impatience and “lust for fun”, always surroding himself with some weird contraptions, and basically following his quirky autisms where they take him, be it a fixation on bycicles or something else.

So indeed, an idiot sauvant for the ages, even though i’m not sure how much well modern audiences would take to his character, as he may come off ironically pervish, which is almost funny in hindsight, thought the character isn’t that, and is more on an outcast living in his own world, hence perfect for Burton’s debut, he build a career on this sort of weirdos, after all.

But we’re not here to talk about his Big Adventure.

We are here to remember they tried making him a film series, following up in 1988 with Big Top Pee Wee, which has been mostly forgotten at best by audiences.

I never saw it before and honestly didn’t even know it existed until i accidentally stumbled upon it while searching for films about the circus.

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Platformation Time Again #7: Wario World NGC/SWITCH2

For context: i played and completed the original release on Gamecube, previously reviewed it (more than once), but i recently played it from scratch and finished it again via the Gamecube Classics app on Switch 2, so this review is technically a rewrite, but it’s de facto new, almost completely done from scratch and rewritten/improved/revised to reflect my opinions on the game after re-revalution.

HISTORY

Wario needs no introduction, having been Mario’s Nemesis since its debut on Super Mario Land 2: 6 Golden Coins, and having not only its own peculiar platforming series, but in 2003 it also branched off into a new genre, with the peculiar mini-games compilation of the Wario Ware series, which had just debutted some months prior.

Wario World was also a peculiar case since it was not only the first 3D outing for a series that had been 2D platformers or puzzle games of sorts (including the Super Famicom exclusive Mario & Wario, and his reskin of Bomberman games, Wario Blast), but was also not developed by one of Nintendo’s internal development teams.

It was actually handled by Treasure, a beloved software house known for classics like Gunstar Heroes, Radiant Silvergun, Guardian Heroes, Ikaruga, after their collaboration with Nintendo on Sin & Punishment proved successful, that lead Nintendo R & D 1 wanting to do so again, but this time on a 3D iteration of the Wario series/franchise.

Who would turn down to opportunity to work on a 3D “Mario” game with Nintendo’s blessing, after all?

Definitely not 2000s’ Treasure, which was in a kind of identity crisis, coming off of both Sylpheed The Lost Planet and Stretch Panic/Freak Out/Hippa Linda not being well received (nor selling well either) and them basically having to take on more and more licensed tie-in work, for anything from Tiny Toons to anime series both well known (like the Bleach DS titles and the excellent Astro Boy: Omega Factor) or obscure, like a shonen series called Dragon Driver.

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One Piece Pirate Warriors 4: DLC Pack 8: Special Selection PS4 [REVIEW]

Gotta admit, i kinda expected this one to release in early February, but nope, that “Early 2026” turned out to be indeed very early, as in, this DLC Pack just released January 22th, as in, 3 days ago.

I guess why not since it was also the pack that revealed earlier who was gonna be in it, after all, people were eager to see who alongside Enel (which was indeed as obvious a prediction as it could have been) made the cut from the OP character popolarity survey polls’ results, with DLC Pack 8 being the “Legends” one, so to speak, more than the previous Egghead Pack.

(probably is also due to TK demands since the Dynasty Warriors Origins extensive DLC/expansion Visions Of Four Heroes came out the same day, and alongside the Switch 2 release)

I’m not even gonna try and say once again that this might be the last DLC pack for Pirate Warriors 4 as a whole, only to have to rectify that months later, especially now, as i will explain.

As most of you already know, this specific DLC character pack is a fan favourite heavy selection, and while Enel and King were the easily predictable guesses everyone thought, i was pleasantly surprised to see Zephyr/Z from One Piece Film Z made the cut, as i said before, very happy about that, can’t deny i’m a big fan of him and that film as a whole.

No Kaku playable, but i’ll take “Mr Z.” gladly, guess japanese fans do love him more than most expected, and how these polls are often made to be skewed towards the new popular characters seen in the anime.

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12 Days Of Dino Dicember # 56: Gertie The Dinosaur (1914)

I hinted at this while reviewing Secret Of The Loch for last year’s “oldie” Dino Dicember entry, so we might as well go back even further in time.

Okay, maybe somewhere AFTER the zoatrope was the new fangled talk of the town.

I honestly can’t think of anything more ancient (in many ways) for dinosaur audio-visual media than Gertie The Dinosaur by Winsor Mc Cay, one of the earlier cartoonists and animators.

Contrary to popular belief, this is not the first animated film ever made, as McCay himself made an animated version of Little Nemo In Slumberland back in 1911, and in 1912 he also made another film, How A Mosquito Operates.

And if we want we CAN go back further into the proto-history of animation itself, with Reynaud’s Pauvre Pierrot from 1892, or Blackton’s Humourous Phases Of Funny Faces from 1906, this being the more accurate if we consider “proper” animation as in early hand drawn animation, and we discount stuff like Katsudo Shashin from 1907, which didn’t use photographies but had the drawings impressed via stencil on the film itself, via an instrument also used for magic lantern slides, so one could argue that had more in common with the ye old kamishibai shows (basically a magic lantern live action street theather done for kids).

But this is the first animated film to feature a dinosaur, ever, and we’ve come to pay our respect to “Granny Gertie” herself.

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12 Days Of Dino Dicember #52: Baby: Secret Of The Lost Legend (1985)

Unlike the other 1985 film review for Dino Dicember this year, this one is indeed a proper dinosaur film, and one that does know the target demographic its going for, not that a title like “Baby The Lost Legend” would led to people assuming the opposite.

It’s also another dinosaur themed by Disney, this time under the Touchstone Films/Pictures label

like One Of Our Dinosaurs Is Missing, thought thankfully no “Yellow Peril” age chinese stereotypes, we’re moving to Africa as the movie premises involves a couple of archeologists trying to track down the local legendary monster known as mokele mobembe, whom happens to share many characteristics with sauropods, dinosaurs basically, leading the two to find a family of brontosauruses deep in the jungles of Congo.

The two are followed by the African military, which seems the dinosaurs as a potential treat and will have to escape them in order to save the baby and its parents as well…

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[EXPRESSO] Alice In Borderland (Season Three) (2025) | Mistaah Jay

So, it’s one of those cases, as season 2 teased a “joker” card at the end, implying a continuation, despite the events seemingly having been wrapped up for good.

Fine, i guess, i assumed there were more volumes of the manga to draw from… there were not, Season 2 adapted that fully, and apparently this third season it’s not a direct adaptation of the sequel series, Retry, nor the prequel Border Road, though it (allegedly) takes some elements from those.

Years have passed, the survivors of “Borderland” have come back and forgot about the death games, moving on with their lives, but someone is bringing new people into that world, like a professor obsessed with the afterlife, while also stringing survivors from previous games back into the fray, including Arisu and Usagi….

It’s not even bad, but even just going blind into this third season there’s this air of contrived cop-out, it just feels like this wasn’t planned but imposed upon from the higher up that demanded another season of the show regardless, and so the writers had to wing it because “the content must flow”.

And to their credits, the new games (aside from the bullshit one with the fire arrows) are fun enough and do feel in line with the show, some of the new characters are somewhat interesting, but that and the crumbs of worldbuilding about “Borderland” aren’t enough to sustain or incite much curiosity, not helped by the timeskip that allows for some convenient off-screen characterization.

It just feels mostly unnecessary, existing because the series (allegedly) keeps breaking its own viewership records, and while it being shorter than the previous seasons is most likely for the best, i’m not gonna praise them for it since the ending teases a fourth one taking place abroad.

[EXPRESSO] Avatar: Fire And Ash (2025) | Cigarette Butts

Here we are again.

Somehow “disappointed”.

Sound silly, i know, the second one was admittedly a bit better than i expected and had some surprises in there… this one having a new Nav’i tribe of brutal savages (just short of being cannibals) isn’t enough to stave off boredom, but then again plot comes third or fourth more than usual this time around, taking a backset for just repeating almost verbatim the same plot beats of Way Of The Water, with some extra piles of new stuff that conveniently happens just because the script needs to -once again – free from capture these dumbass characters.

It’s pointless to be angry about an Avatar movie being another pile of shallow, utter nonsense, but this time around is even more boring dull nonsense that goes for a 3 hours equivalent of jiggling keys to infants, and it has framerate issues, which i don’t remember being a thing when i watched Way Of The Water in theathers just 3 years ago.

Maybe i got lucky back then, but regardless of how it looks that way, it’s distracting since it often fluctuates from looking like a big budget cutscene of a videogame, looking like we’re a HD camera feed from the set, looking actually cinematic, and so on.

It’s just insanely distracting and the added motion smoothing almost gave me a headache, and mind you, this was for a 2D screening.

I was reminded of something actually borderline unwatchable, Resident Evil: The Final Chapter, but the sentiment is there, as i wonder why Cameron keeps making tech demo movies for proven tech (or telling a worthwhile plot with this astounding technological prowess), or he just doesn’t go make videogames instead.

Not that anything of this matters, as people will go see this on droves anyway.

[EXPRESSO] Hyrule Warriors: Age Of Imprisonment NSWITCH2 | Mysterious Construct X

I had some reservations about this one, despite my love for the Hyrule Warriors subseries, since it wasn’t handled by Omega Force (i guess busy with the PW4 DLC, the Dynasty Warriors Origins expansion and the DW3 remaster), but developed by a new studio under TK, AAA Games Studio.

But my doubts were (mostly) put to rest once i got to play it.

This is indeed the prequel to Tears Of The Kingdom it was announced as, as in, unlike the previous Hyrule Warriors game, Age Of Calamity, this is an actually canonical entry narrating the War For The Imprisonment mentioned in TOTK and taking place at the very beginning of this timeline’s Hyrule, with his first king, Rauru, uniting the race-tribes of the land to fight back against Ganondorf, whose evil and lust for power led to him becoming the Demon King.

A time travelling Zelda also aids Rauru, alongside a mysterious yet very familiar feeling humanoid construct, accompanied in his quest against evil by a wandering Korogu…

Gameplay wise, it builds off the systems and overall structure from Age Of Calamity, adding new elements taken from Tears Of The Kingdom like the Zonai devices, making for a really solid and fun Warriors game, with satisfying characters that aren’t cloned from the previous HW iterations, even though the roster does feel famished to include secondary characters due to story limitations, and the map design doesn’t really dare to stray from the basics.

It’s a pity because it’s good, and close to being as great as Age Of Calamity, but eventually it shows some flaws or inconsistencies that stem from inexperience, though it also has a surprisingly decent-to-good narrative that isn’t stretched out, it’s a sizeable game and performance wise its runs so much better than Age Of Calamity did.

[EXPRESSO] Zootopia 2 (2025) | We Will Survive

I’ve been skipping most of Disney output of lately, Wish did reinforce this habit, but since i did like the first Zootopia and thought it was one of the best modern Disney films, i was planning on watching the sequel. So i did.

After a brief recap of the final twist and ending of the first movie (which is roughly “one child old” by now), Zootopia 2 follows up Nick and Judy’s unit, which is jeopardized due to them fumbling an operation and causing destruction in the wake of the city centennial, for which a book pivotal for the very foundation of Zootopia itself will be shown to the public.

But despite this, Judy finds proof of a reptile entire the city, which hasn’t happened in a centhury, and she investigates, her and Nick find themselves involved in another conspiracy, get framed and have to escape and get to the bottom of this mistery.

While it’s yet another conspiracy plot, we do get some solid worldbuilding, new characters and a solid villain, and we get to see more of this animal world and how it works beyond the big metropolis, as the sequel builds on the themes of racism, prejudice and discrimination with gentrification and (more) classism now, here done with the “reptile problem” and a political scheme about expanding biomes made for specific types of animals at the expense of others.

It does some of the typical Disney quirks plotwise, but it’s more the benign ones, these are not as bad as they could be, the new characters are fun, there is some sensibile development of the unusual cop buddy duo of Judy and Nick, there are some fun, quick references/nods for the older crowds, and overall it’s honestly a great sequel and a pretty good animated children film,

One Piece Pirate Warriors 4: DLC Pack 7: Future Island Egghead PS4 [DLC REVIEW] (UPDATED)

We’re back.

Despite everything, we’re still back for more of these, and i will immediatly say i’m disappointed my boy Kaku didn’t make it, despite him being (kinda) prominent in the Egghead arc this DLC pack is representing, and the Egghead/CP0 version of Rob Lucci being the one fighter of the pack we knew was coming months ago.

But we kinda knew already due to educated guesses and japanese One Piece character popolarity poll results strongly suggesting so, so i’m not THAT surprised.

This pack also releases alongside the current gen versions of the game (being free upgrades for people owning the last gen versions at least on X-Box and Playstation), which will have better graphics, improved framerate and more enemies on screen, but since i don’t have a PS5 yet i can’t verify that for myself.

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